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Glass Masquerade 2: Illusions similar games & best alternatives

Glass Masquerade 2: Illusions

PC (Microsoft Windows), Mac, Xbox One, PlayStation 4, Nintendo Switch • 2019

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Quick resume

Welcome to the Glass Masquerade sequel - an artistic puzzle game inspired by stained glass artisans and Wonderland depictions of the 20th century. You need to combine hidden glass pieces to solve every riddle and free yourself from a tangled dream.

Global score

91/100

Genres

Casual, Indie, Puzzle

Similar games

    Pros

    • Beautiful stained glass artwork
    • Relaxing and calming music
    • Challenging hard mode
    • Good replay value with dlc
    • Excellent value for price

    Cons

    • All puzzles are circular shapes
    • Some puzzles have obscure or dark themes
    • Limited music variety
    • Interface and map navigation can be confusing
    • Lack of social or multiplayer features

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Continuation, Value. It leans lower than usual among comparable games on Thrill.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players freely choose puzzle pieces and can switch between normal and hard modes, deciding their own pace and approach."

    • Competence
      4

      "The game offers challenging puzzles, especially in hard mode where players must rotate pieces themselves, providing skillful problem solving."

    • Competition
      -4

      "Focus is on individual puzzle solving without comparison or leaderboards; players set their own goals and pace."

    • Continuation
      4

      "Players report habitual and repeated play over long periods, with DLC and hard mode adding replay value."

    • Cooperation
      -5

      "The game is a solo puzzle experience with no cooperative or multiplayer elements."

    • Creativity
      2

      "Players engage in assembling unique stained glass puzzles, but do not create or modify content themselves."

    • Domination
      -5

      "No elements of exerting control or superiority over others; purely individual gameplay."

    • Escapism
      4

      "Players use the game to relax, reduce stress, and escape real-life pressures through calming puzzles and music."

    • Expectation
      -4

      "Players engage voluntarily for intrinsic enjoyment and relaxation, not out of obligation or pressure."

    • Experimenting
      3

      "The addition of hard mode and puzzle difficulty encourages trying new strategies and approaches."

    • Exploration
      2

      "Players explore new puzzles and a surreal storyline, though puzzle environments are consistent in shape."

    • Expression
      -3

      "Limited customization; players interact with predefined puzzle pieces and artwork without personal modification."

    • Fantasy
      4

      "The game features surreal, dark, and fantastical stained glass imagery and a mysterious narrative."

    • Fellowship
      -5

      "No social or community features; gameplay is solitary."

    • Growth
      3

      "Players develop spatial reasoning and puzzle-solving skills, especially on hard mode."

    • Health
      -5

      "Sedentary gameplay with no physical activity involved."

    • Idle
      -4

      "Requires focused attention to solve puzzles; not designed for passive or background play."

    • Intimacy
      -5

      "No social or emotional relationship building; purely individual experience."

    • Leadership
      -5

      "No leadership or group management roles; solo puzzle solving only."

    • Progression
      4

      "Players progress by completing puzzles, unlocking new levels, and earning achievements."

    • Relaxation
      5

      "Highly relaxing gameplay with soothing music and satisfying puzzle mechanics."

    • Sensation
      3

      "Enjoyable visual and auditory aesthetics with beautiful stained glass art and calming soundtrack."

    • Status
      -5

      "No social recognition or ranking systems; achievements are personal milestones."

    • Story
      2

      "Includes a loose, surreal narrative and philosophical quotes, but story is minimal and abstract."

    • Strategy
      3

      "Requires spatial reasoning and planning to place and orient pieces correctly."

    • Thrill
      -3

      "Gameplay is calm and meditative rather than suspenseful or high risk."

    • Value
      5

      "Players report excellent value for money with many puzzles and DLC content."

    • Violence
      -5

      "No violent content; gameplay is constructive and peaceful."

    • Survival
      -5

      "No threats or failure states; stable and safe puzzle environment."

    Last update: 29/04/2026