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Risk of Rain (2013)

PC (Microsoft Windows) • 2013

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Quick resume

Risk of Rain is an action platformer with roguelike elements. With permanent death as a primary feature, players will have to play their best to get as far as possible. Fight on a mysterious planet with randomly spawning enemies and bosses, either alone or with 3 friends in online co-op.

Global score

93/100

Genres

Action, Indie, Role-playing (RPG)

Pros

  • Challenging and rewarding gameplay
  • High replayability with unlockables and artifacts
  • Unique characters with distinct playstyles
  • Excellent soundtrack and atmospheric pixel art
  • Local and online cooperative multiplayer

Cons

  • Multiplayer setup can be difficult and buggy
  • Small character sprites can be hard to see
  • Lack of official multiplayer server browser
  • Some balance issues between characters
  • No native controller support for menus

Motivations

  • Autonomy
    4

    "Players choose from multiple unique characters and customize builds through item pickups, allowing personal playstyle and decision-making."

  • Competence
    5

    "High skill ceiling with challenging gameplay, requiring mastery of character abilities, timing, and strategic item use."

  • Competition
    -3

    "Focus is on individual or cooperative play with no mention of ranked modes or leaderboards; players set personal goals."

  • Continuation
    5

    "Strong replayability with unlockables, artifacts, and randomized elements encouraging long-term habitual play."

  • Cooperation
    4

    "Supports local and online co-op up to 4 players, with teamwork important though some limitations in multiplayer setup."

  • Creativity
    3

    "Players create unique builds by combining various items and selecting characters with distinct skills."

  • Domination
    -4

    "Interactions emphasize shared survival and cooperation rather than dominance or power over others."

  • Escapism
    4

    "Immersive sci-fi setting and challenging gameplay provide engaging distraction and stress relief."

  • Expectation
    -4

    "Players engage voluntarily driven by intrinsic interest and enjoyment rather than obligation."

  • Experimenting
    4

    "Encourages trying different characters, item combinations, and artifacts to discover new strategies."

  • Exploration
    3

    "Randomized level layouts and hidden secrets motivate curiosity-driven discovery."

  • Expression
    2

    "Character selection and item builds allow some degree of self-expression, though visual customization is limited."

  • Fantasy
    4

    "Set in an imaginative sci-fi world with fantastical enemies, items, and lore."

  • Fellowship
    3

    "Community and cooperative play foster social connection and shared experiences."

  • Growth
    5

    "Players learn mechanics, unlock characters and items, and improve skills over time."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity involved."

  • Idle
    -4

    "Requires continuous attention and focus due to increasing difficulty and fast-paced combat."

  • Intimacy
    -3

    "Social interactions are mostly surface-level cooperative play without deep emotional connections."

  • Leadership
    -2

    "Players mainly participate equally in cooperative gameplay without explicit leadership roles."

  • Progression
    5

    "Strong emphasis on accumulating items, upgrades, and unlocking characters to progress."

  • Relaxation
    -2

    "Gameplay is tense and challenging, with increasing difficulty creating sustained pressure."

  • Sensation
    3

    "Enjoyable pixel art visuals and a highly praised dynamic soundtrack provide sensory stimulation."

  • Status
    -3

    "Lack of social ranking or recognition systems; focus is on personal achievement."

  • Story
    2

    "Lore is subtle and revealed through item and monster logs, providing narrative immersion for interested players."

  • Strategy
    4

    "Requires planning item builds, managing time, and tactical use of character abilities."

  • Thrill
    4

    "Increasing difficulty and risk create suspense and excitement."

  • Value
    4

    "Highly praised for replayability and content relative to price."

  • Violence
    4

    "Core gameplay involves combat, defeating enemies and bosses with various weapons and abilities."

  • Survival
    5

    "Central theme of surviving hostile environments with resource and time management."

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    Last update: 06/03/2026