Seen similar games & best alternatives
Seen
2019
Related articles
Quick resume
A lonely kid desperately tries to escape his dark world.
Global score
91/100
Genres
Action, Adventure, Indie, Early Access
Similar games
Pros
- Beautiful art style and soundtrack
- Emotional and meaningful story
- Challenging but fair gameplay
- Low price and good value
- Responsive controls and smooth performance
Cons
- Short game length
- Somewhat clunky controls
- Annoying checkpoint placement
- Repetitive inspirational quotes
- Lack of updates and sequel delay
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Story, Intimacy. It leans lower than usual among comparable games on Fantasy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players have freedom to explore levels, solve puzzles, and choose paths during platforming sections, though some parts are forced running."
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Competence3
"Game requires skillful jumping, timing, and puzzle solving with some challenging sections and achievements."
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Competition1
"Includes leaderboards and score challenges, but competition is optional and not central."
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Continuation1
"Short game with some replayability for achievements and challenges, but not designed for long habitual play."
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Cooperation-5
"Entirely single-player experience with no multiplayer or cooperative elements."
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Creativity2
"Players can explore and solve puzzles with some freedom, but mostly follow designed paths and structures."
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Domination-5
"No elements of exerting control or superiority over others; gameplay is personal and narrative-driven."
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Escapism4
"Strong emotional and immersive experience that helps players escape real-life stress and depression."
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Expectation-4
"Players engage voluntarily driven by intrinsic interest and emotional connection, not obligation."
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Experimenting1
"Some exploration and puzzle solving encourages trying different approaches, but mostly structured gameplay."
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Exploration2
"Players explore environments and hidden areas, though within a limited and designed space."
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Expression2
"Customization mainly through achievement icons and profile frames, some self-expression possible."
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Fantasy-3
"Game depicts a realistic, emotional story about depression and societal cruelty rather than fantasy."
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Fellowship-4
"Focus on solo play and personal narrative with minimal social interaction."
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Growth3
"Players develop skills in platforming and puzzle solving, and experience emotional growth through story."
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Health-5
"Sedentary gameplay with no physical activity or health-related features."
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Idle-3
"Requires focused attention and precision; not designed for idle or background play."
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Intimacy1
"Emotional connection to story and characters, but limited social or relational interactions."
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Leadership-5
"No leadership or group management elements."
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Progression3
"Players collect orbs and achievements to progress and unlock content."
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Relaxation2
"Atmospheric music and visuals provide some relaxation, though gameplay can be challenging and tense."
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Sensation3
"Enjoyable audio-visual experience with emotional soundtrack and artistic visuals."
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Status1
"Leaderboards and achievements provide some social recognition, but not a major focus."
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Story5
"Strong narrative immersion with emotional storytelling and meaningful plot."
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Strategy2
"Puzzles require problem solving and planning, though platforming is more reflex-based."
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Thrill1
"Some suspense in platforming and challenges, but overall controlled and moderate tension."
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Value4
"Highly praised for quality and emotional impact relative to low price."
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Violence-4
"Game focuses on emotional struggle and survival, with minimal explicit violence and no glorification."
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Survival2
"Theme of overcoming adversity and avoiding threats, though gameplay is not hardcore survival."
Last update: 29/04/2026