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Tales Of Glory

SteamVR, PC (Microsoft Windows) • 2020

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Quick resume

Tales Of Glory is setting a new standard for medieval melee fights, bringing best of both worlds by combining large scale battles and full physics one vs many combat, everything packed into a 30+ hours sandbox campaign

Global score

81/100

Genres

Action, Simulator

Pros

  • Immersive large scale medieval battles
  • Active and responsive developer
  • Extensive campaign and replayability
  • Variety of weapons and tactics
  • Strong physics-based combat

Cons

  • Some bugs and clunky combat mechanics
  • Performance demands for large battles
  • Limited multiplayer currently
  • Ui and tutorials can be confusing
  • Graphics and animations could improve

Motivations

  • Autonomy
    4

    "Players have freedom to choose weapons, tactics, army composition, and direct their own actions in battles and campaign."

  • Competence
    3

    "Combat requires skillful aiming, timing, and strategic command of troops; players report learning curve and gradual mastery."

  • Competition
    1

    "Mostly single-player focused with some player vs AI challenges; multiplayer planned but not yet implemented."

  • Continuation
    4

    "Players report long play sessions, high replayability, and habitual engagement with campaign and battles."

  • Cooperation
    3

    "Players command and cooperate with AI troops in large battles; some desire for co-op multiplayer."

  • Creativity
    2

    "Players customize armies, choose weapons and tactics; mod support allows further customization."

  • Domination
    2

    "Players exert control over armies and dominate enemies, but interactions are mostly balanced and respectful."

  • Escapism
    4

    "Immersive medieval battles and campaign provide strong escape from real life."

  • Expectation
    -4

    "Players engage out of intrinsic interest and personal desire, enjoying the experience voluntarily."

  • Experimenting
    3

    "Players try different weapons, tactics, army compositions, and explore various battle scenarios."

  • Exploration
    2

    "Campaign and maps encourage discovering new areas, quests, and secrets, though limited by game scale."

  • Expression
    2

    "Players customize characters, weapons, and armies; modding adds further expression possibilities."

  • Fantasy
    3

    "Medieval fantasy setting with some magic elements and heroic battles, though grounded in realism."

  • Fellowship
    1

    "Some social interaction via Discord and community, but gameplay mostly single-player focused."

  • Growth
    4

    "Players develop skills, level up characters, and improve armies over time in campaign."

  • Health
    3

    "Physical activity involved in VR combat and movement, players report sweating and workout-like exertion."

  • Idle
    -3

    "Requires active attention and continuous engagement during battles and campaign."

  • Intimacy
    -3

    "Limited social or emotional connections; interactions mostly with AI and solo play."

  • Leadership
    4

    "Players lead armies, command troops, and make strategic decisions in battles and campaign."

  • Progression
    4

    "Strong progression through leveling, acquiring better weapons, and expanding armies and territory."

  • Relaxation
    2

    "Some moments of flow and catharsis, but combat and battles can be intense and physically demanding."

  • Sensation
    3

    "Immersive visuals, sound design, and physical combat provide strong sensory stimulation and excitement."

  • Status
    1

    "Some recognition in community and leaderboards, but mostly individual focus on gameplay."

  • Story
    3

    "Campaign mode with quests, politics, and narrative elements provide story immersion."

  • Strategy
    4

    "Strong strategic elements in army management, battle tactics, and campaign decisions."

  • Thrill
    3

    "Players experience suspense and excitement in large scale battles and challenging combat."

  • Value
    3

    "Players find good return on investment with extensive content, replayability, and developer support."

  • Violence
    4

    "Enjoyment of brutal medieval combat, dismemberment, and destruction in battles."

  • Survival
    3

    "Players manage threats and resources in battles and campaign to avoid defeat and loss."

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    Last update: 06/03/2026