The Outer Worlds Thumbnail

The Outer Worlds similar games & best alternatives

The Outer Worlds

PC (Microsoft Windows), Xbox One, PlayStation 4, Xbox Series X|S, Nintendo Switch • 2020

Related articles

Quick resume

The Outer Worlds is an award-winning single-player RPG from Obsidian Entertainment and Private Division. As you explore a space colony, the character you decide to become will determine how this player-driven story unfolds. In the colony's corporate equation, you are the unplanned variable.

Global score

83/100

Genres

Role-playing (RPG), Adventure, Shooter

Similar games

    Pros

    • Engaging story and dialogue with meaningful choices
    • Strong companion system with personality and combat support
    • Colorful, well-designed sci-fi world and atmosphere
    • Good character customization and build variety
    • Polished gameplay with tactical combat and weapon upgrades

    Cons

    • Relatively short game length with limited exploration
    • Combat can feel repetitive and unchallenging on normal difficulty
    • Some players find level cap and skill system limiting
    • Occasional bugs and performance issues reported
    • Lack of multiplayer and competitive features

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Competition, Status.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players have significant freedom to choose playstyle, dialogue options, and companion usage, supporting personal decision-making."

    • Competence
      3

      "Combat and skill systems offer moderate challenge and skill expression, though some find combat repetitive and skill perks underwhelming."

    • Competition
      -4

      "Focus is on single-player experience without competitive or ranked modes; players progress at their own pace."

    • Continuation
      2

      "Some players report multiple playthroughs and DLC engagement, though the game is relatively short and some lose interest after main story."

    • Cooperation
      2

      "Companions accompany players and contribute to combat and story, but multiplayer or cooperative play is absent."

    • Creativity
      2

      "Players can customize character builds and weapon mods, but world and quest structures are mostly predefined."

    • Domination
      -5

      "No evidence of dominance or power over others; interactions are mostly narrative and cooperative with companions."

    • Escapism
      4

      "The game offers immersive sci-fi world and story that provide distraction and escape from real life."

    • Expectation
      -4

      "Players engage voluntarily driven by interest in RPG and story; no obligation or external pressure noted."

    • Experimenting
      3

      "Players can experiment with different builds, dialogue choices, and companion combinations."

    • Exploration
      1

      "Exploration is limited to several distinct planets and areas; some players find worlds small but filled with secrets."

    • Expression
      2

      "Character customization and dialogue choices allow for personal expression, though visual customization is limited."

    • Fantasy
      4

      "Strong sci-fi and satirical corporate dystopia setting with imaginative characters and story."

    • Fellowship
      2

      "Players form bonds with companions and experience their stories, fostering a sense of group identity."

    • Growth
      3

      "Skill progression, leveling, and learning game mechanics provide opportunities for personal development."

    • Health
      -5

      "No physical activity or health-related gameplay elements; standard sedentary gaming experience."

    • Idle
      -3

      "Requires focused attention during combat and dialogue; not designed for background or idle play."

    • Intimacy
      2

      "Companion relationships and dialogue foster emotional connections beyond surface-level interactions."

    • Leadership
      2

      "Player leads companions and makes decisions affecting group outcomes, though no multiplayer leadership."

    • Progression
      4

      "Leveling, skill trees, weapon upgrades, and quest completion provide clear progression and rewards."

    • Relaxation
      1

      "Some players find the game relaxing and enjoyable; others note occasional frustration with bugs or combat."

    • Sensation
      2

      "Colorful visuals, voice acting, and music provide sensory enjoyment, though not highly intense stimulation."

    • Status
      -4

      "Game focuses on individual story experience without social recognition or status systems."

    • Story
      5

      "Narrative and dialogue are central; player choices impact story and character interactions significantly."

    • Strategy
      3

      "Players engage in tactical combat, skill allocation, and dialogue choices requiring planning and problem solving."

    • Thrill
      1

      "Some combat tension and suspense, but overall experience is moderate without high-risk thrills."

    • Value
      2

      "Generally considered good value especially on sale; some criticism about game length and DLC pricing."

    • Violence
      3

      "Combat and shooting are core mechanics, with weapon variety and tactical engagements."

    • Survival
      1

      "Some survival elements in harder modes and resource management, but mostly stable gameplay environment."

    Where to buy

    Last update: 29/04/2026