The Settlers® : Heritage of Kings - History Edition similar games & best alternatives
The Settlers® : Heritage of Kings - History Edition
2019
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Quick resume
With this modernized History Edition dive into the diversified mix of enthralling build-up matches and exciting real-time fights. Manifold landscapes await to be explored and populated. Includes the main game plus the two expansions.
Global score
84/100
Genres
Strategy
Similar games
Pros
- Nostalgic and immersive gameplay
- Includes expansions and map editor
- Challenging and strategic rts mechanics
- Good soundtrack and medieval fantasy atmosphere
- Long playtime and community for multiplayer/custom maps
Cons
- Requires ubisoft account and uplay integration issues
- Multiplayer community is small and multiplayer features limited
- Some bugs and technical issues with graphics and language
- Lack of ai skirmish mode and limited multiplayer ai
- Dated graphics and some gameplay frustrations (pathfinding, unit control)
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Competition, Status.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players can build and upgrade settlements and armies with freedom, especially outside scripted campaign missions."
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Competence3
"Game offers a range of challenges with varying difficulty and requires skill in resource management and combat."
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Competition1
"Includes multiplayer modes and online play, but community is small and multiplayer is less emphasized."
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Continuation4
"Many players report hundreds to thousands of hours played, returning for nostalgia and long sessions."
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Cooperation2
"Supports cooperative multiplayer and custom maps with coop scenarios, though limited AI and multiplayer community."
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Creativity2
"Map editor and custom maps allow player creativity; base building and upgrading offer some customization."
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Domination1
"Combat focus includes defeating enemies, but no strong evidence of toxic domination or trash talk."
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Escapism4
"Players use the game for nostalgia and immersive medieval fantasy escape from real life."
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Expectation-3
"Players mostly engage voluntarily out of personal interest and nostalgia rather than obligation."
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Experimenting2
"Players try different strategies, unit formations, and experiment with custom maps and scenarios."
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Exploration2
"Campaign and freeplay modes encourage exploring maps and discovering resources and secrets."
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Expression1
"Limited character customization but some expression through building choices and map editor."
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Fantasy3
"Medieval fantasy setting with heroes, magic-like weather control, and fictional story elements."
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Fellowship2
"Community exists for multiplayer and custom maps, but multiplayer population is small."
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Growth3
"Players develop skills in strategy, resource management, and learn game mechanics over time."
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Health-4
"Typical sedentary RTS gameplay with no physical activity elements."
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Idle-3
"Requires focused attention and continuous engagement during gameplay."
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Intimacy0
"Limited social interaction beyond multiplayer; no strong evidence for close relationships."
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Leadership2
"Players lead armies and manage settlements, but no evidence of leading other players."
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Progression4
"Strong progression through building upgrades, unit improvements, and campaign advancement."
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Relaxation2
"Some players find the pacing relaxing and immersive, though some missions can be challenging."
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Sensation1
"Enjoyable soundtrack and graphics for its time provide moderate sensory stimulation."
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Status0
"No strong evidence of social status or recognition mechanics."
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Story3
"Campaign with narrative, characters, and voice acting provide story immersion."
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Strategy4
"Requires strategic planning in economy, army composition, and combat tactics."
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Thrill2
"Combat and mission challenges provide some suspense and excitement."
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Value3
"Includes base game and expansions, offering good content value especially for fans."
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Violence3
"Combat and army battles are central gameplay elements involving destruction."
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Survival2
"Players manage resources and defend settlements to avoid defeat."
Last update: 29/04/2026