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ZERO PROTOCOL

PC (Microsoft Windows) • 2024

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Quick resume

In this immersive sci-fi thriller, you will experience the atmosphere of classic 3D games as you solve puzzles, follow an intriguing non-linear storyline, and engage in battles with monsters.

Global score

85/100

Genres

Action, Adventure

Pros

  • Great atmosphere and sound design
  • Engaging puzzles and multiple endings
  • Short and well-paced
  • Nostalgic retro aesthetic
  • Solid story and lore

Cons

  • Limited enemy variety and basic combat
  • Annoying spider enemies
  • Some puzzles can be obscure
  • Short length
  • Minor technical issues and ui quirks

Motivations

  • Autonomy
    3

    "Players can explore levels, solve puzzles, and choose paths leading to multiple endings, indicating moderate player control over decisions."

  • Competence
    3

    "Puzzles require deduction and some trial and error; combat is basic but requires resource management and aiming skills."

  • Competition
    -5

    "No evidence of competitive modes or player comparison; focus is on individual exploration and puzzle solving."

  • Continuation
    2

    "Multiple endings and replayability encourage continued play, though the game is short and some players do not replay extensively."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative elements mentioned."

  • Creativity
    2

    "Players use snapshot mechanic and puzzle solving creatively, but mostly work within predefined level designs and puzzles."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; single-player focused."

  • Escapism
    4

    "Strong atmospheric horror and immersive story provide escape from real life; players report being spooked and absorbed."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and nostalgia; no indication of obligation or pressure."

  • Experimenting
    2

    "Some experimentation with puzzle solutions and sanity mechanic, but largely follows established gameplay routines."

  • Exploration
    3

    "Players explore multiple floors, uncover secrets, and find hidden notes and codes."

  • Expression
    -5

    "No customization or avatar personalization; uses standardized presentation."

  • Fantasy
    3

    "Sci-fi horror setting with supernatural elements like sanity effects and hallucinations, blending imaginative fiction."

  • Fellowship
    -5

    "No social or community features; strictly single-player."

  • Growth
    3

    "Players learn puzzle solutions, manage resources, and improve combat skills over playthroughs."

  • Health
    -5

    "Sedentary gameplay with no physical activity or rehab elements."

  • Idle
    -3

    "Requires focused attention on puzzles, combat, and exploration; not suited for background play."

  • Intimacy
    -5

    "No evidence of forming close relationships or emotional social interactions."

  • Leadership
    -5

    "No leadership or group management roles; single-player experience."

  • Progression
    3

    "Players collect items, keycards, and unlock new areas; multiple endings encourage progression."

  • Relaxation
    2

    "Atmosphere creates tension but also moments of flow; some players find it relaxing despite scares."

  • Sensation
    3

    "Strong sensory stimulation through atmospheric audio, lighting, and horror elements."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    4

    "Narrative immersion through environmental storytelling, notes, multiple endings, and lore exploration."

  • Strategy
    3

    "Requires planning resource use, puzzle solving, and combat tactics."

  • Thrill
    4

    "Jump scares, tense atmosphere, and sanity mechanics create suspense and thrill."

  • Value
    3

    "Players generally feel the game offers fair value for its price and length."

  • Violence
    2

    "Combat involves shooting and melee attacks on enemies; some players find combat basic but present."

  • Survival
    3

    "Resource management, health and sanity meters, and enemy threats require survival tactics."

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    Last update: 06/03/2026