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Dex

Xbox One, Nintendo Switch, PlayStation Vita, PC (Microsoft Windows), Linux, Mac, PlayStation 4 • 2015

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Quick resume

Dex is a 2D, side-scrolling, open-world cyberpunk RPG with a focus on exploration and non-linear gameplay.

Global score

87/100

Genres

Action, Adventure, Indie, Role-playing (RPG), Platform

Pros

  • Engaging cyberpunk story and atmosphere
  • Multiple quest solutions and character builds
  • Appealing pixel art and soundtrack
  • Open world exploration with secrets
  • Good replayability with multiple endings

Cons

  • Combat can be clunky and frustrating
  • Hacking minigame repetitive and simplistic
  • Limited stealth mechanics
  • Some bugs and control awkwardness
  • Short main story length

Motivations

  • Autonomy
    4

    "Players have freedom to choose playstyle, character development, and multiple quest solutions"

  • Competence
    3

    "Requires skillful combat, hacking, and exploration with meaningful feedback and progression"

  • Competition
    -4

    "Focuses on personal story and exploration without player-vs-player or leaderboard elements"

  • Continuation
    3

    "Engaging story and exploration encourage extended play sessions and replayability"

  • Cooperation
    -5

    "Single-player experience with no multiplayer or cooperative gameplay"

  • Creativity
    3

    "Players customize character skills, implants, and approach quests in multiple ways"

  • Domination
    -5

    "No evidence of power over others or competitive dominance; cooperative or equal interactions"

  • Escapism
    4

    "Immersive cyberpunk world and story provide strong escape from real life"

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment, not obligation"

  • Experimenting
    3

    "Multiple gameplay styles, hacking, combat, and dialogue choices encourage experimentation"

  • Exploration
    4

    "Open world with multiple districts, secrets, and side quests invites discovery"

  • Expression
    3

    "Character customization via implants and outfits allows personal expression"

  • Fantasy
    4

    "Cyberpunk setting with AI, hacking, and futuristic augmentations provides imaginative fiction"

  • Fellowship
    -5

    "No multiplayer or social community features; primarily solo play"

  • Growth
    4

    "Skill trees, leveling, and character progression support learning and development"

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related mechanics"

  • Idle
    -4

    "Requires focused attention on combat, exploration, and hacking; not idle play"

  • Intimacy
    -4

    "Limited social interaction mostly through dialogue; no deep relationship building"

  • Leadership
    Insufficient data
  • Progression
    4

    "Character upgrades, implants, and quest completion drive progression"

  • Relaxation
    2

    "Some players find flow in exploration and story; combat can be frustrating or tense"

  • Sensation
    3

    "Appealing pixel art, music, and sound design provide sensory enjoyment"

  • Status
    -5

    "No social status or recognition systems present"

  • Story
    4

    "Strong narrative with multiple endings, character interactions, and side quests"

  • Strategy
    3

    "Players plan character builds, combat tactics, and hacking approaches"

  • Thrill
    2

    "Combat and hacking provide some tension and challenge, but not extreme thrill"

  • Value
    4

    "Good content and replayability for price, especially on sale"

  • Violence
    3

    "Combat involves melee, firearms, and hacking to disable enemies"

  • Survival
    2

    "Players must avoid death and manage resources, but environment threats are moderate"

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    Last update: 06/03/2026