Fears to Fathom - Home Alone similar games & best alternatives
Fears to Fathom - Home Alone
2021
Related articles
Quick resume
Fears to Fathom is an episodic psychological horror game where each episode unveils a short story narrated by the ones who survived.
Global score
90/100
Genres
Adventure, Casual, Indie, Free To Play
Similar games
Pros
- Strong atmospheric horror and suspense
- Immersive sound design
- Based on realistic, true story events
- Free to play
- Short and accessible gameplay
Cons
- Very short game length
- Some minor bugs and glitches
- Limited gameplay depth and mechanics
- No multiplayer or social features
- Clunky movement controls reported
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Value. It leans lower than usual among comparable games on Fantasy, Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players have freedom to explore the house and make choices such as hiding or investigating, though within a scripted narrative."
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Competence2
"Gameplay is simple and easy, with some minor challenges like puzzle solving and stealth elements, but overall low difficulty."
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Competition-5
"No competitive elements; focus is on solo experience without comparison to others."
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Continuation1
"Some players replay to find missed clues and achievements, but overall short playtime and limited engagement."
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Cooperation-5
"Entirely single-player experience with no cooperative or multiplayer features."
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Creativity2
"Players can explore and interact with environment in some ways, but mostly follow a linear story with limited creative input."
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Domination-5
"No social dominance or power dynamics; purely individual experience."
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Escapism4
"Strong immersion and tension provide escape from reality through psychological horror and suspense."
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Expectation-4
"Players engage voluntarily out of personal interest and curiosity, not obligation or pressure."
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Experimenting2
"Some exploration and discovery of hidden details and alternate outcomes encourage experimentation."
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Exploration3
"Players explore a small house environment, discovering clues and subtle changes on repeated playthroughs."
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Expression-5
"No character customization or self-expression features; standardized presentation."
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Fantasy-3
"Grounded in realistic, plausible scenarios based on true stories rather than supernatural or fantastical elements."
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Fellowship-5
"No social or community features; solo play with minimal social interaction."
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Growth1
"Some learning involved in discovering story details and achieving 100% completion, but limited skill development."
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Health-5
"Sedentary gameplay with no physical activity or health-related features."
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Idle-3
"Requires continuous attention during short play sessions; no background or idle play."
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Intimacy-5
"No social bonding or emotional connection features; isolated experience."
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Leadership-5
"No leadership or group management elements."
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Progression1
"Some minor progression through story and achievements, but no item collection or upgrades."
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Relaxation-2
"Tense and suspenseful atmosphere creates anxiety rather than relaxation."
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Sensation3
"Effective use of sound design and eerie visuals provide strong sensory stimulation and emotional impact."
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Status-5
"No social recognition or status systems."
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Story4
"Narrative-driven experience with immersive storytelling based on real-life inspired events."
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Strategy1
"Some simple decision-making and stealth elements, but overall straightforward gameplay."
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Thrill4
"High suspense and jump scares create thrilling moments and emotional tension."
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Value5
"Free to play with good quality content for short duration; high perceived value."
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Violence3
"Includes threat of home invasion and some violent encounters, though not graphic or excessive."
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Survival4
"Focus on avoiding danger and surviving the night against an intruder."
Last update: 29/04/2026