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Lucid Dream

PC (Microsoft Windows) • 2020

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Quick resume

Lucid Dream is Point and Click horror game. The girl dream of being trapped in a weird place even though you fell asleep as always. Collect the item and Find clues! Escape and wake up from the dream!

Global score

92/100

Genres

Adventure, Free To Play, Indie, Point-and-click

Pros

  • Free to play
  • Engaging story
  • Atmospheric music and sound design
  • Easy to learn puzzles
  • Short and accessible

Cons

  • Very short gameplay
  • Limited replayability
  • No save feature
  • Basic jump scares
  • Some translation issues

Motivations

  • Autonomy
    3

    "Players control the protagonist's actions in a point-and-click adventure with some choice in exploration and puzzle solving."

  • Competence
    2

    "Puzzles require some thinking but are generally easy and straightforward, providing moderate skill challenge."

  • Competition
    -5

    "No competitive elements; gameplay is solo and self-paced without leaderboards or rankings."

  • Continuation
    1

    "Short game with some replay value due to multiple endings, but overall limited long-term engagement."

  • Cooperation
    -5

    "Single-player experience with no multiplayer or cooperative gameplay."

  • Creativity
    2

    "Players engage in puzzle solving and exploration with some unique mechanics like mirror world interaction."

  • Domination
    -5

    "No elements of exerting control or superiority over others; purely individual experience."

  • Escapism
    4

    "Designed as a horror dream exploration game providing distraction and immersion away from real life."

  • Expectation
    -4

    "Players engage voluntarily for entertainment and curiosity without obligation or pressure."

  • Experimenting
    2

    "Encourages exploration of environments and puzzle solutions, though within a linear narrative."

  • Exploration
    3

    "Players explore various rooms and environments to uncover story elements and solve puzzles."

  • Expression
    -5

    "No character customization or player-driven aesthetic expression."

  • Fantasy
    4

    "Strongly themed around lucid dreaming and supernatural horror, involving imaginative fiction."

  • Fellowship
    -5

    "No social or community features; strictly a solo experience."

  • Growth
    1

    "Some learning involved in puzzle solving and story comprehension, but limited skill development."

  • Health
    -5

    "Sedentary gameplay typical of point-and-click adventure games."

  • Idle
    -3

    "Requires focused attention to solve puzzles and progress; not suitable for background play."

  • Intimacy
    -5

    "No social or emotional relationship building; solitary gameplay."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    3

    "Progression through story advancement and puzzle completion with item collection."

  • Relaxation
    2

    "Balanced tension with atmospheric music and mild jump scares, providing a moderate flow experience."

  • Sensation
    3

    "Effective use of sound and visual atmosphere to create emotional and sensory engagement."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    4

    "Narrative-driven game with an engaging, albeit simple, horror story and multiple endings."

  • Strategy
    1

    "Basic puzzle solving requires some reasoning but no complex strategic planning."

  • Thrill
    3

    "Jump scares and suspenseful atmosphere provide moments of tension and excitement."

  • Value
    5

    "Free to play with a complete experience, providing excellent value for time invested."

  • Violence
    1

    "Some horror elements involve implied violence but gameplay focuses on puzzle solving rather than combat."

  • Survival
    2

    "Includes escape sequences and avoidance of threats, adding mild survival elements."

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    Last update: 06/03/2026