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Lucid Dream similar games & best alternatives

Lucid Dream

PC (Microsoft Windows) • 2020

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Quick resume

Lucid Dream is Point and Click horror game. The girl dream of being trapped in a weird place even though you fell asleep as always. Collect the item and Find clues! Escape and wake up from the dream!

Global score

92/100

Genres

Adventure, Free To Play, Indie, Point-and-click

Similar games

    Pros

    • Free to play
    • Engaging story
    • Atmospheric music and sound design
    • Easy to learn puzzles
    • Short and accessible

    Cons

    • Very short gameplay
    • Limited replayability
    • No save feature
    • Basic jump scares
    • Some translation issues

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Value. It leans lower than usual among comparable games on Expression, Intimacy.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players control the protagonist's actions in a point-and-click adventure with some choice in exploration and puzzle solving."

    • Competence
      2

      "Puzzles require some thinking but are generally easy and straightforward, providing moderate skill challenge."

    • Competition
      -5

      "No competitive elements; gameplay is solo and self-paced without leaderboards or rankings."

    • Continuation
      1

      "Short game with some replay value due to multiple endings, but overall limited long-term engagement."

    • Cooperation
      -5

      "Single-player experience with no multiplayer or cooperative gameplay."

    • Creativity
      2

      "Players engage in puzzle solving and exploration with some unique mechanics like mirror world interaction."

    • Domination
      -5

      "No elements of exerting control or superiority over others; purely individual experience."

    • Escapism
      4

      "Designed as a horror dream exploration game providing distraction and immersion away from real life."

    • Expectation
      -4

      "Players engage voluntarily for entertainment and curiosity without obligation or pressure."

    • Experimenting
      2

      "Encourages exploration of environments and puzzle solutions, though within a linear narrative."

    • Exploration
      3

      "Players explore various rooms and environments to uncover story elements and solve puzzles."

    • Expression
      -5

      "No character customization or player-driven aesthetic expression."

    • Fantasy
      4

      "Strongly themed around lucid dreaming and supernatural horror, involving imaginative fiction."

    • Fellowship
      -5

      "No social or community features; strictly a solo experience."

    • Growth
      1

      "Some learning involved in puzzle solving and story comprehension, but limited skill development."

    • Health
      -5

      "Sedentary gameplay typical of point-and-click adventure games."

    • Idle
      -3

      "Requires focused attention to solve puzzles and progress; not suitable for background play."

    • Intimacy
      -5

      "No social or emotional relationship building; solitary gameplay."

    • Leadership
      -5

      "No leadership or group management elements."

    • Progression
      3

      "Progression through story advancement and puzzle completion with item collection."

    • Relaxation
      2

      "Balanced tension with atmospheric music and mild jump scares, providing a moderate flow experience."

    • Sensation
      3

      "Effective use of sound and visual atmosphere to create emotional and sensory engagement."

    • Status
      -5

      "No social recognition or status systems."

    • Story
      4

      "Narrative-driven game with an engaging, albeit simple, horror story and multiple endings."

    • Strategy
      1

      "Basic puzzle solving requires some reasoning but no complex strategic planning."

    • Thrill
      3

      "Jump scares and suspenseful atmosphere provide moments of tension and excitement."

    • Value
      5

      "Free to play with a complete experience, providing excellent value for time invested."

    • Violence
      1

      "Some horror elements involve implied violence but gameplay focuses on puzzle solving rather than combat."

    • Survival
      2

      "Includes escape sequences and avoidance of threats, adding mild survival elements."

    Last update: 29/04/2026