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Duck Season

Oculus Rift, SteamVR, PC (Microsoft Windows) • 2017

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Quick resume

The game of your dreams just dropped, DUCK SEASON, a hunter with ridiculous graphics. Luckily, it's summer vacation and Mom just surprised you with a one day rental of it! Unfortunately, as you binge play it becomes apparent that all is not right with Duck Season...

Global score

85/100

Genres

Action, Adventure, Casual, Indie, Shooter

Pros

  • Highly immersive vr experience
  • Excellent shotgun mechanics
  • Rich nostalgic 1980s atmosphere
  • Multiple endings and secrets
  • Well-crafted psychological horror elements

Cons

  • Repetitive core gameplay loop
  • Short main story length
  • Some controller issues reported
  • Limited social or multiplayer features
  • May be too scary for some players

Motivations

  • Autonomy
    4

    "Players have freedom to explore the living room environment, interact with many objects, and choose how to play the duck shooting segments and progress through multiple endings."

  • Competence
    3

    "The shotgun mechanics require skillful aiming and manual reloading, providing a satisfying challenge especially on higher difficulties."

  • Competition
    -4

    "The game focuses on personal experience and story progression without competitive or ranked multiplayer elements."

  • Continuation
    3

    "Multiple endings, secrets, and mini-games encourage replay and extended engagement beyond a single session."

  • Cooperation
    -5

    "Single-player experience with no cooperative multiplayer or teamwork elements."

  • Creativity
    4

    "Players can creatively interact with many objects in the environment and explore hidden content and easter eggs."

  • Domination
    -5

    "No elements of exerting control or superiority over others; interaction is individual and narrative-driven."

  • Escapism
    5

    "Strong nostalgic and immersive VR experience that transports players to a fictional 1980s setting, providing escapism from reality."

  • Expectation
    -4

    "Players engage voluntarily out of curiosity and interest in nostalgia and horror, not due to obligation or pressure."

  • Experimenting
    4

    "Encourages exploration of environment, discovery of secrets, and trying different play styles to unlock endings."

  • Exploration
    5

    "High emphasis on exploring the detailed living room, interacting with objects, and uncovering hidden areas and secrets."

  • Expression
    3

    "Allows some self-expression through interaction with environment and choice of actions affecting endings, though no avatar customization."

  • Fantasy
    4

    "Imaginative fiction with a psychological horror twist on a nostalgic 1980s setting, blending reality and surreal elements."

  • Fellowship
    -5

    "Primarily a solitary experience with minimal social or community interaction."

  • Growth
    3

    "Players learn shotgun mechanics and uncover narrative layers through multiple playthroughs and exploration."

  • Health
    Insufficient data
  • Idle
    -3

    "Requires active attention and interaction, especially during shooting and exploration segments."

  • Intimacy
    -5

    "No close social relationships or emotional sharing; experience is individual and narrative-focused."

  • Leadership
    -5

    "No leadership or group management roles; single-player experience."

  • Progression
    3

    "Progression through unlocking multiple endings and discovering secrets, though core gameplay loop is repetitive."

  • Relaxation
    1

    "Mix of relaxing nostalgic moments and tense horror elements; overall moderate tension with moments of flow."

  • Sensation
    3

    "Immersive VR visuals, sound design, and tactile shotgun mechanics provide engaging sensory stimulation."

  • Status
    -4

    "Focus is on personal experience rather than social recognition or status."

  • Story
    4

    "Narrative with multiple endings and hidden lore that unfolds through player actions and exploration."

  • Strategy
    2

    "Some planning involved in how to approach shooting and exploration to unlock different endings, but core gameplay is straightforward."

  • Thrill
    4

    "Psychological horror elements and unexpected scares create suspense and thrill during gameplay."

  • Value
    1

    "Generally considered good value for the immersive experience and replayability, though some find it short for full price."

  • Violence
    3

    "Includes shooting ducks and violent horror scenes; player can shoot the dog leading to violent consequences."

  • Survival
    2

    "Some elements of avoiding threats and surviving horror sequences, though not a core survival game."

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    Last update: 06/03/2026