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Duck Season PC

PC (Microsoft Windows) • 2019

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Quick resume

An experimental first person narrative sending you back to Summer 1988 and you have a one day rental of Duck Season. Dive into the mystery and work through the hidden secrets spilling out of the cursed cartridge. The full hit VR game playable on your traditional flat screen!

Global score

93/100

Genres

Casual, Indie

Pros

  • Strong nostalgic 80s atmosphere
  • Multiple endings and secrets for replayability
  • Well-optimized for low-end pcs
  • Engaging horror narrative
  • Detailed interactive environment

Cons

  • Repetitive core gameplay (duck shooting)
  • Short overall playtime
  • Some control and sensitivity issues
  • Lack of variety in shooting rounds
  • No multiplayer or social features

Motivations

  • Autonomy
    3

    "Players can explore the living room environment, interact with many objects, and choose different actions that affect multiple endings, showing some freedom in decisions."

  • Competence
    2

    "Shooting mechanics are accessible and easy to pick up, but the game includes skill challenges such as achieving multiple endings and secret achievements."

  • Competition
    -4

    "The game is single-player focused with no mention of leaderboards or player comparison; emphasis is on personal exploration and story."

  • Continuation
    3

    "Players are motivated to replay multiple times to unlock all seven endings and discover secrets, indicating habitual and extended engagement."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative or multiplayer elements."

  • Creativity
    2

    "Players can interact with many objects and explore hidden content, but core gameplay follows a fixed structure with limited creative modification."

  • Domination
    -5

    "No evidence of exerting control over others; gameplay is solitary and narrative-driven."

  • Escapism
    4

    "Strong nostalgic and horror atmosphere provides an immersive escape from reality, with players enjoying the 80s setting and creepy narrative."

  • Expectation
    -4

    "Players engage voluntarily driven by curiosity, nostalgia, and intrinsic interest rather than obligation or external pressure."

  • Experimenting
    3

    "Multiple endings, secret achievements, and hidden easter eggs encourage players to try different actions and explore game mechanics."

  • Exploration
    3

    "Players explore the living room environment and uncover hidden secrets, VHS tapes, and alternative endings, supporting discovery."

  • Expression
    -2

    "Limited character customization or avatar personalization; interaction is mostly with preset objects and environment."

  • Fantasy
    3

    "The game blends nostalgic fiction with surreal horror elements and imaginative narrative twists beyond realistic scenarios."

  • Fellowship
    -5

    "No social or community gameplay elements; experience is solitary."

  • Growth
    2

    "Players learn game secrets, improve shooting skills, and develop strategies to unlock endings, though gameplay is relatively simple."

  • Health
    -5

    "Sedentary gameplay typical of PC games; no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention during shooting and exploration; not designed for background or casual intermittent play."

  • Intimacy
    -5

    "No social or emotional relationship building; interactions are with game environment only."

  • Leadership
    -5

    "No leadership or group management roles; single-player experience."

  • Progression
    3

    "Progression through unlocking multiple endings and achievements, though no traditional item collection or upgrades."

  • Relaxation
    1

    "Some players find the game relaxing with nostalgic atmosphere, but horror elements and tension increase later."

  • Sensation
    3

    "Visual and audio design create a strong sensory experience with lighting effects, creepy sounds, and 80s style aesthetics."

  • Status
    -5

    "No social recognition or ranking systems; achievements are personal."

  • Story
    4

    "Strong narrative focus with multiple endings, hidden lore, and story-driven exploration."

  • Strategy
    2

    "Requires some planning to unlock different endings and discover secrets, but core gameplay is straightforward."

  • Thrill
    3

    "Horror elements and suspenseful moments provide tension and scares, especially in later stages."

  • Value
    2

    "Generally considered worth the price for the experience, though some find the short length a downside."

  • Violence
    2

    "Gameplay involves shooting ducks and occasional violent horror scenes, but not gratuitous or excessive destruction."

  • Survival
    1

    "Some survival elements in avoiding failure in shooting rounds and progressing through levels, but low risk overall."

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    Last update: 06/03/2026