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Ghost of a Tale

Xbox One, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2018

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Quick resume

Ghost of a Tale is an action-RPG game in which you play as Tilo, a mouse and minstrel thrown into a perilous adventure. Through stealth and cunning you’ll be able to explore the secrets of Dwindling Heights Keep and navigate its dangers.

Global score

92/100

Genres

Action, Adventure, Indie, Role-playing (RPG), Puzzle

Pros

  • Beautiful and immersive world
  • Engaging story and characters
  • Unique stealth and exploration gameplay
  • Rich lore and atmosphere
  • High replayability and emotional impact

Cons

  • Some backtracking and fetch quests can be tedious
  • Minor bugs and technical issues
  • Navigation and quest guidance can be unclear
  • Final combat encounter criticized
  • Lack of voice acting and some polish

Motivations

  • Autonomy
    4

    "Players have freedom to explore, choose quest order, and use disguises or stealth approaches, with minimal handholding."

  • Competence
    3

    "Stealth and puzzle mechanics provide moderate challenge and skill tests, though some find stealth easy or forgiving."

  • Competition
    -4

    "Focus is on personal exploration and story; no competitive or ranked modes mentioned."

  • Continuation
    4

    "Many players report long play sessions, multiple playthroughs, and strong attachment to the story and world."

  • Cooperation
    -5

    "Single player experience with no multiplayer or cooperative gameplay."

  • Creativity
    3

    "Players can customize outfits and use different approaches to stealth and exploration."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; interactions are narrative-driven."

  • Escapism
    4

    "Players immerse in a rich fantasy world to escape reality and experience emotional storytelling."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment; no obligation or pressure reported."

  • Experimenting
    3

    "Encouraged to try different stealth tactics, explore secrets, and experiment with disguises."

  • Exploration
    5

    "Strong emphasis on discovering new areas, secrets, and lore in a dense interconnected world."

  • Expression
    3

    "Customization of character outfits allows personal expression within the game."

  • Fantasy
    5

    "Set in a medieval fantasy world with anthropomorphic animals and a fairy tale narrative."

  • Fellowship
    -5

    "Solo experience focused on individual play and story engagement."

  • Growth
    3

    "Players learn stealth mechanics, puzzle solving, and uncover lore through multiple playthroughs."

  • Health
    -5

    "No physical activity or health-related gameplay elements."

  • Idle
    -3

    "Requires focused attention for stealth and exploration; some backtracking but not idle gameplay."

  • Intimacy
    2

    "Emotional connection to characters and story, though no social or relationship mechanics."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    3

    "Players collect items, outfits, and unlock abilities to progress through quests."

  • Relaxation
    3

    "Generally a calm, immersive experience with moments of tension during stealth."

  • Sensation
    3

    "Enjoyable visuals, sound design, and atmospheric music provide sensory pleasure."

  • Status
    -5

    "No social recognition or status systems; focus is on personal story and exploration."

  • Story
    5

    "Strong narrative immersion with rich lore, character development, and emotional engagement."

  • Strategy
    3

    "Stealth and puzzle elements require planning and problem solving."

  • Thrill
    2

    "Some tension from stealth and evasion, but overall a forgiving and calm experience."

  • Value
    4

    "Players feel the game offers good value for time with rich content and replayability."

  • Violence
    -4

    "No direct combat; gameplay focuses on stealth, evasion, and non-lethal interactions."

  • Survival
    2

    "Stealth and stamina management create mild survival tension, but no harsh penalties."

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    Last update: 06/03/2026