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Goetia

Xbox One, Nintendo Switch, PC (Microsoft Windows), Linux, Mac, PlayStation 4 • 2016

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Quick resume

Goetia is a point & click adventure where you play the ghost of a young lady. You are Abigail. Abigail Blackwood.

Global score

77/100

Genres

Adventure, Indie, Point-and-click, Puzzle

Pros

  • Beautiful atmospheric art and music
  • Challenging and varied puzzles
  • Intriguing and well-developed story
  • Large explorable environment
  • Immersive supernatural setting

Cons

  • Some puzzles are overly difficult or obscure
  • Lack of hint system frustrates some players
  • No voice acting, heavy reading required
  • No inventory system complicates item management
  • Slow pacing and backtracking may deter some

Motivations

  • Autonomy
    4

    "Players explore a large manor and surrounding areas freely, choosing their own path and order of puzzle solving."

  • Competence
    5

    "The game features challenging and complex puzzles requiring skillful observation, memory, and logical thinking."

  • Competition
    -5

    "The game is a single-player experience focused on personal puzzle solving without any social comparison or ranking."

  • Continuation
    3

    "Players report long play sessions and immersion, though some frustration with difficulty may limit extended habitual play."

  • Cooperation
    -5

    "The game is a solo point-and-click adventure with no multiplayer or cooperative elements."

  • Creativity
    3

    "Players creatively solve puzzles in multiple ways and experiment with item possession mechanics."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; the game is a personal experience."

  • Escapism
    4

    "The dark, atmospheric setting and ghost story provide an immersive escape from reality."

  • Expectation
    -4

    "Players engage voluntarily out of interest in puzzles and story, not due to obligation or pressure."

  • Experimenting
    3

    "The game encourages exploration and trying different puzzle solutions, though within a structured environment."

  • Exploration
    5

    "Players explore over 100 detailed rooms and multiple outdoor areas, uncovering clues and secrets."

  • Expression
    -3

    "Limited customization; players embody a ghost orb with no avatar personalization."

  • Fantasy
    5

    "Strong supernatural and occult themes with ghosts, demons, and mystical rituals."

  • Fellowship
    -5

    "The experience is solitary with minimal social interaction or community involvement."

  • Growth
    4

    "Players develop problem-solving skills and accumulate knowledge through reading and puzzle solving."

  • Health
    -5

    "Sedentary gameplay typical of point-and-click adventures."

  • Idle
    -4

    "Requires focused attention and active puzzle solving rather than casual or background play."

  • Intimacy
    -4

    "Minimal social or emotional connection beyond the narrative; no multiplayer or relationship building."

  • Leadership
    -5

    "No leadership or group management elements; purely single-player."

  • Progression
    4

    "Players progress by unlocking new areas, acquiring new abilities, and solving puzzles to advance the story."

  • Relaxation
    1

    "Atmospheric and immersive but some puzzles cause frustration and tension."

  • Sensation
    3

    "Enjoyable visual and auditory atmosphere with moody music and detailed art."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    5

    "Strong narrative immersion with detailed lore, character backstories, and multiple endings."

  • Strategy
    4

    "Requires logical thinking, puzzle solving, and planning to progress."

  • Thrill
    1

    "Some suspenseful and eerie moments, but overall a calm and contemplative experience."

  • Value
    3

    "Players find good value in story, atmosphere, and puzzle content relative to price."

  • Violence
    -4

    "No combat or destruction; focus on exploration and puzzle solving."

  • Survival
    -5

    "No survival or threat mechanics; stable and safe environment."

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    Last update: 06/03/2026