The Abbey of Crime Extensum similar games & best alternatives
The Abbey of Crime Extensum
2016
Related articles
Quick resume
A free game inspired by Umberto Eco's novel and Jean-Jaques Annaud's film "The Name of the Rose", and based on the game "La abadía del crimen" by Paco Menéndez and Juan Delcán.
Global score
86/100
Genres
Adventure, Free To Play
Similar games
Pros
- Faithful and immersive narrative
- Atmospheric pixel art and soundtrack
- Free to play
- Challenging puzzles and exploration
- Nostalgic remake of a classic
Cons
- Slow pacing and frequent walking
- Confusing camera angles
- Steep learning curve for controls
- Lack of in-game guidance
- Some frustrating timed events
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Idle. It leans lower than usual among comparable games on Violence, Creativity.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players have freedom to explore the abbey and choose actions within the monastic routine, but must follow strict schedules and rules."
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Competence3
"The game challenges players with puzzle-solving, managing schedules, and navigating complex environments, requiring skill and attention."
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Competition-5
"No evidence of competitive elements; focus is on personal investigation and exploration."
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Continuation2
"Players report immersive story and atmosphere encouraging continued play, though some find the slow pace challenging."
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Cooperation-5
"Single-player experience focused on individual investigation without multiplayer or cooperative play."
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Creativity-2
"Players follow a fixed narrative and routine with limited creative modification; some exploration involved."
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Domination-5
"No elements of exerting control over others; interactions are balanced and narrative-driven."
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Escapism4
"Strong immersion in a medieval mystery setting provides escape from real life."
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Expectation-4
"Players engage voluntarily out of interest in the story, mystery, and nostalgia."
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Experimenting2
"Exploration and puzzle-solving encourage some experimentation within the game’s systems."
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Exploration4
"Large, complex abbey environment encourages discovery and navigation of new areas."
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Expression-4
"Limited customization; players experience fixed characters and environments faithful to source material."
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Fantasy3
"Set in a fictionalized medieval abbey with mystery elements inspired by a novel and film."
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Fellowship-5
"No social or community features; strictly single-player."
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Growth3
"Players learn game mechanics, controls, and story progression through exploration and puzzle-solving."
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Health-5
"No physical activity or health-related gameplay elements."
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Idle3
"Gameplay involves slow-paced exploration and waiting for scheduled events, allowing for intermittent attention."
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Intimacy-5
"No close social relationships or emotional sharing; interactions are narrative and task-focused."
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Leadership-5
"No leadership or group management; player acts independently."
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Progression3
"Progression through story and puzzle completion with some item collection and task fulfillment."
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Relaxation1
"Atmospheric and immersive but includes tense moments and challenging timed events."
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Sensation3
"Enjoyable pixel art visuals and medieval soundtrack provide sensory engagement."
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Status-5
"No social recognition or ranking systems present."
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Story5
"Strong narrative immersion based on Umberto Eco’s novel and its film adaptation."
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Strategy3
"Requires planning and problem solving to manage schedules, avoid detection, and solve puzzles."
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Thrill2
"Includes suspenseful stealth and timed events, but overall a contemplative experience."
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Value5
"Free to play with high-quality content and nostalgic value."
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Violence-5
"No combat or destruction; focus on investigation and exploration."
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Survival2
"Players must avoid failure by following routines and evading the abbot, adding survival-like tension."
Last update: 29/04/2026