KARMA: The Dark World similar games & best alternatives
KARMA: The Dark World
2025
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Quick resume
KARMA: The Dark World is a first-person cinematic psychological thriller set in a dystopian world where the Leviathan Corporation is omnipresent. The year is 1984, the place is East Germany, and things are not quite what they seem.
Global score
92/100
Genres
Adventure, Indie, Role-playing (RPG)
Pros
- Stunning visuals and art direction
- Deep, immersive narrative
- Excellent sound design and voice acting
- Thought-provoking psychological themes
- Well-crafted puzzles integrated with story
Cons
- Short game length
- Some puzzles are obtuse or confusing
- Linear gameplay with limited player agency
- Lack of replayability for some players
- Minor technical issues and lack of ultrawide support
Motivations
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Autonomy3
"Players explore and solve puzzles at their own pace within a narrative-driven walking simulator, allowing some freedom in approach but within a linear story."
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Competence2
"Puzzles provide some challenge and require observation and logic, but gameplay is generally accessible and not mechanically complex."
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Competition-5
"No competitive elements; focus is on personal experience and story exploration without comparison to others."
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Continuation3
"Players express strong attachment to the story and atmosphere, with some replaying to uncover more details or understand the narrative better."
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Cooperation-5
"Single-player experience focused on individual exploration and puzzle solving without multiplayer or cooperative play."
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Creativity4
"Highly creative art direction and narrative design with surreal environments and symbolic storytelling."
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Domination-5
"No elements of exerting control or superiority over others; interactions are solitary and narrative-focused."
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Escapism4
"Strong immersion in a dystopian, surreal world provides escape from reality and emotional engagement."
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Expectation-4
"Players engage voluntarily out of interest in story and atmosphere, with no indication of obligation or external pressure."
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Experimenting2
"Some exploration of narrative layers and puzzle solving encourages trying different approaches, though within a structured framework."
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Exploration3
"Exploration of detailed, surreal environments and uncovering story elements and collectibles drives curiosity."
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Expression-3
"Limited player customization; focus is on experiencing the narrative rather than personalizing characters or environments."
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Fantasy4
"Engages players in a fictional dystopian sci-fi world with surreal and psychological horror elements."
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Fellowship-5
"Experience is solitary with minimal social interaction or community involvement."
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Growth3
"Players develop understanding of complex narrative and solve puzzles, reflecting cognitive and interpretive growth."
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Health-5
"Sedentary gameplay typical of walking simulators with no physical activity involved."
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Idle-3
"Requires focused attention to narrative and puzzles; not designed for casual or background play."
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Intimacy-4
"Limited social or emotional connection beyond the narrative; no player-to-player relationships."
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Leadership-5
"No leadership or group management elements; purely single-player experience."
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Progression2
"Progression through story and puzzle completion with collectible items, but no character upgrades or power accumulation."
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Relaxation3
"Atmospheric pacing and immersive storytelling provide a contemplative and sometimes tense but generally balanced experience."
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Sensation4
"Strong sensory stimulation through visuals, sound design, and emotional narrative impact."
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Status-5
"No social status or recognition mechanics; focus is on personal narrative experience."
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Story5
"Central to the game; deep narrative immersion with complex psychological and dystopian themes."
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Strategy1
"Some puzzle-solving and interpretation require mental engagement, but overall gameplay is straightforward."
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Thrill2
"Tension and suspense arise from psychological horror and narrative mystery rather than fast-paced action."
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Value4
"Players perceive strong value for price due to quality storytelling, visuals, and immersive experience."
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Violence-4
"Minimal violence; gameplay emphasizes exploration and psychological themes over combat or destruction."
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Survival-3
"Limited survival elements; occasional chase sequences but mostly stable, low-risk environments."
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Last update: 06/03/2026