Hand of Fate 2 similar games & best alternatives
Hand of Fate 2
2017
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Quick resume
A new hero rises to challenge the Dealer in Hand of Fate 2! Master a living boardgame of infinitely replayable quests - unlock new cards, build your adventure, then defeat your foes in brutal real-time combat! Draw your cards, play your hand and discover your fate!
Global score
84/100
Genres
Action, Indie, Role-playing (RPG), Card & Board Game, Hack and slash/Beat 'em up, Turn-based strategy (TBS), Adventure
Pros
- Unique blend of deckbuilding, rpg, and action combat
- Strong narrative and companion stories
- High replayability with many missions and unlockables
- Skill-based minigames and combat
- Active developer support and free dlc
Cons
- Combat can feel clunky or repetitive
- Randomness can be frustrating
- Some ui and localization issues
- Endless mode balance and bugs
- Limited multiplayer or social features
Motivations
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Autonomy4
"Players build their own decks and choose equipment and companions before each mission, allowing significant control over their playstyle and decisions."
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Competence3
"Combat and minigames require skill and timing; players report a learning curve and satisfaction from mastering mechanics."
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Competition-2
"Focus is on personal progression and overcoming challenges rather than direct competition; leaderboards exist for endless mode but are not central."
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Continuation4
"High replayability with 22 missions, unlockable cards, companions, and an endless mode; players report long playtimes and habitual return."
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Cooperation1
"Companions assist in combat and minigames but are AI controlled; limited cooperative interaction."
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Creativity3
"Deckbuilding and card selection allow creative customization of encounters and equipment."
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Domination-3
"Interactions emphasize shared story and personal challenge rather than exerting control over others."
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Escapism4
"Narrative-driven gameplay and immersive fantasy setting provide strong escape from real life."
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Expectation-4
"Players engage voluntarily out of interest and enjoyment; no indication of obligation or pressure."
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Experimenting4
"Players experiment with different decks, companions, and strategies to overcome challenges."
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Exploration3
"Exploration of different missions with unique stories and objectives; discovery of new cards and secrets."
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Expression2
"Basic character customization (gender, appearance) and deckbuilding allow some self-expression."
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Fantasy5
"Strong fantasy theme with mythical creatures, magic, and a narrative-driven card adventure."
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Fellowship0
"Limited social interaction; companions are AI and no multiplayer elements reported."
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Growth4
"Players develop skills in combat and minigames, and progress by unlocking cards and companions."
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Health-5
"Sedentary gameplay with no physical activity involved."
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Idle-3
"Requires focused attention during combat and minigames; not suited for passive or background play."
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Intimacy-4
"Minimal social or emotional connection; interactions are mostly with AI companions."
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Leadership-2
"No player leadership roles; companions are AI controlled and players do not lead others."
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Progression5
"Strong progression through unlocking cards, equipment, companions, and completing challenges."
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Relaxation2
"Some players find the game relaxing and immersive, though combat can be tense and challenging."
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Sensation2
"Visual and audio design praised; combat and minigames provide sensory engagement."
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Status-3
"Achievements and leaderboards exist but social recognition is not a primary motivator."
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Story5
"Narrative is a core element with interconnected missions, companion stories, and a strong overarching plot."
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Strategy4
"Deckbuilding, resource management, and tactical combat require strategic thinking."
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Thrill3
"Randomness and challenging encounters create suspense and excitement."
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Value4
"Players report high value for time and money due to content depth and replayability."
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Violence3
"Combat involves fighting and defeating enemies; violence is a gameplay element."
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Survival3
"Resource management and avoiding death are important gameplay aspects."
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Last update: 06/03/2026