Forgotton Anne similar games & best alternatives
Forgotton Anne
2018
Related articles
Quick resume
Step into a hand-animated realm of wonder in which everyday objects take on a life of their own. Uncover the Forgotlings’ mysteries & harness magical forces as you embark upon a quest to return home.
Global score
90/100
Genres
Action, Adventure, Casual, Indie, Platform, Role-playing (RPG), Puzzle
Similar games
Pros
- Beautiful hand-drawn animation
- Engaging and emotional story
- Immersive fantasy world
- Meaningful player choices
- Excellent voice acting and soundtrack
Cons
- Clunky and slow platforming controls
- Simple and repetitive puzzles
- Linear gameplay with limited exploration
- Lack of skip for cutscenes and dialogues
- No key rebinding or accessibility options
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Intimacy, Story. It leans lower than usual among comparable games on Strategy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players make meaningful choices affecting story and character interactions, though gameplay is mostly linear and guided."
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Competence1
"Gameplay involves simple puzzles and platforming with some challenge but generally easy and forgiving."
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Competition-5
"No competitive elements; focus is on individual story experience without comparison to others."
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Continuation3
"Players report engaging story and atmosphere encouraging multiple playthroughs to explore choices and endings."
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Cooperation-5
"Single-player experience with no cooperative or multiplayer elements."
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Creativity2
"Players engage with a unique world and story; limited player creativity in gameplay or customization."
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Domination-5
"No elements of exerting control or superiority over others; interactions are narrative-driven and respectful."
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Escapism4
"Highly immersive fantasy world offering emotional engagement and escape from reality."
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Expectation-4
"Players engage voluntarily for intrinsic interest in story, art, and atmosphere without external pressure."
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Experimenting1
"Some exploration of story branches and puzzle solutions, but gameplay routines are consistent."
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Exploration2
"Encouraged to explore environments and collectibles, though world is mostly linear and guided."
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Expression-3
"Limited player customization or self-expression; focus on narrative and character portrayal."
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Fantasy5
"Strong fantasy setting with imaginative world of sentient forgotten objects and magical elements."
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Fellowship-5
"Solo narrative experience with minimal social interaction or community involvement."
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Growth2
"Players develop understanding of story and characters; limited skill growth due to simple gameplay."
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Health-5
"Sedentary gameplay with no physical activity or health-related features."
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Idle-3
"Requires focused attention on story and puzzles; not designed for background or idle play."
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Intimacy1
"Emotional engagement with characters through story, but limited social or relational depth."
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Leadership-5
"No leadership or group management elements; player follows narrative path."
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Progression2
"Progression through story and unlocking achievements; limited item or upgrade accumulation."
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Relaxation4
"Calm pacing, beautiful visuals and music create a relaxing and immersive experience."
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Sensation3
"Visual and auditory stimulation through hand-drawn art and orchestral soundtrack."
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Status-5
"No social status or recognition systems; focus is on personal narrative experience."
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Story5
"Strong narrative focus with emotional storytelling, character development, and meaningful choices."
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Strategy0
"Puzzles require some logic but are generally straightforward; limited strategic depth."
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Thrill-2
"Low suspense and risk; gameplay is calm and controlled with minimal tension."
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Value3
"Players feel good value for price due to story, art, and replayability despite simple gameplay."
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Violence-4
"Minimal violence; player can choose to avoid harming characters; focus on peaceful resolution."
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Survival-5
"No survival or threat mechanics; safe and stable gameplay environment."
Last update: 29/04/2026