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Cardfight!! Vanguard Dear Days 2

Nintendo Switch, PC (Microsoft Windows) • 2025

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Quick resume

"Cardfight!! Vanguard," has newly come to digital game! Over 3,000 cards for the Standard format! A brand-new original story shares the world of anime series unfolds! Enjoy your own cardfight experience!!

Global score

70/100

Genres

Role-playing (RPG), Strategy, Card & Board Game

Pros

  • Extensive card pool and deck building
  • Nostalgic vintage mode
  • Good single-player content
  • Smooth gameplay and animations
  • Cross-save from previous game

Cons

  • High price and expensive dlc
  • Region-locked matchmaking and no crossplay
  • Bugs, crashes, and performance issues
  • Poor english translation and typos
  • Limited player base affecting online play

Motivations

  • Autonomy
    3

    "Players can freely build decks, customize avatars, and choose play formats, showing control over their actions."

  • Competence
    4

    "Game involves skillful deck building, strategic play, and overcoming opponents, with feedback from ranked matches and card effects."

  • Competition
    3

    "Ranked mode and online PvP encourage comparison with others, though matchmaking issues limit this."

  • Continuation
    2

    "Players report long play sessions and investment in deck building, though bugs and matchmaking issues sometimes cause frustration."

  • Cooperation
    -3

    "Focus is mainly on individual play and PvP; limited cooperation or team-based play mentioned."

  • Creativity
    4

    "Extensive deck building, customization of sleeves, avatars, and playmats encourage creative expression."

  • Domination
    -2

    "No strong evidence of trash talk or power imposition; interactions appear balanced and respectful."

  • Escapism
    4

    "Players use the game to relive nostalgia, escape real life, and enjoy immersive card battles."

  • Expectation
    -3

    "Players engage voluntarily out of personal interest and nostalgia, not obligation."

  • Experimenting
    3

    "Players try new decks, test card combinations, and explore different formats like Vintage and Standard."

  • Exploration
    1

    "Some discovery in story mode and card pool, but mostly familiar environments and known mechanics."

  • Expression
    4

    "Customization options for avatars, sleeves, deck boxes, and card art allow self-expression."

  • Fantasy
    4

    "Game features imaginative card battles, anime characters, and fantasy elements consistent with the franchise."

  • Fellowship
    1

    "Some social interaction via online play and friend battles, but limited by region lock and matchmaking."

  • Growth
    3

    "Players develop skills in deck building, strategy, and understanding card interactions over time."

  • Health
    -5

    "Game is sedentary with no physical activity involved."

  • Idle
    -3

    "Requires focused attention during matches and deck building; not designed for idle play."

  • Intimacy
    -3

    "Social interactions are surface-level, mostly competitive or casual friend matches without deep emotional sharing."

  • Leadership
    -4

    "No evidence of leadership roles; players participate individually or in peer matches."

  • Progression
    4

    "Strong emphasis on collecting cards, unlocking decks, and acquiring upgrades through gameplay and DLC."

  • Relaxation
    2

    "Some players find the game relaxing and nostalgic, though bugs and matchmaking issues cause tension."

  • Sensation
    3

    "Enjoyable animations, card art, and music provide sensory stimulation and emotional engagement."

  • Status
    2

    "Ranked ladder and cosmetic customization offer some social recognition and status."

  • Story
    2

    "Includes narrative story mode with characters and dialogue, though translation issues reduce immersion."

  • Strategy
    5

    "Highly strategic gameplay requiring planning, deck building, and tactical decision-making."

  • Thrill
    3

    "Excitement from card draws, triggers, and close matches provides suspense and thrill."

  • Value
    -1

    "Mixed opinions on value; some find price high but justified compared to physical cards, others see it as overpriced."

  • Violence
    -4

    "Focus is on card battles and strategy rather than destructive or violent actions."

  • Survival
    2

    "Players manage resources and avoid defeat in matches, though not a high-risk survival experience."

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    Last update: 06/03/2026