Ni no Kuni™ II: Revenant Kingdom Thumbnail

Ni no Kuni™ II: Revenant Kingdom similar games & best alternatives

Ni no Kuni™ II: Revenant Kingdom

PC (Microsoft Windows), Xbox One, Nintendo Switch, PlayStation 4 • 2018

Related articles

Quick resume

Join the young king Evan as he sets out on an epic quest to found a new kingdom and, with the help of some new friends, unite his world, saving its people from a terrible evil.

Global score

84/100

Genres

Adventure, Role-playing (RPG)

Similar games

    Pros

    • Engaging and accessible combat system
    • Charming art style and music
    • Addictive kingdom building and side content
    • Relaxing and positive story
    • Varied gameplay modes

    Cons

    • Simplistic and predictable story
    • Some grinding and tedious side quests
    • Clunky ai companions
    • Skirmish battles can be dull
    • Limited voice acting and character customization

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Idle, Thrill, Violence, Survival. Here, the score leans higher than usual among comparable games on Leadership, Cooperation, Fantasy.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players can choose party members, manage kingdom building, and engage in multiple gameplay modes, indicating moderate player control and decision-making."

    • Competence
      2

      "Combat is accessible and fun but not highly challenging; some grinding and strategy involved especially in harder difficulties and kingdom management."

    • Competition
      -2

      "Focus is on personal progression and kingdom building rather than direct competition; no mention of ranked modes or leaderboards."

    • Continuation
      4

      "Many players report long playtimes, addictive kingdom building, and extensive side content encouraging habitual and extended play."

    • Cooperation
      1

      "Party-based combat with AI teammates and some tactical army battles, but limited direct multiplayer cooperation."

    • Creativity
      3

      "Kingdom building and customization of citizens and buildings provide creative engagement beyond combat."

    • Domination
      -3

      "Interactions emphasize shared goals and mutual respect; no evidence of trash talk or power imposition."

    • Escapism
      5

      "Players use the game as a relaxing, comforting escape with a positive, feel-good story and immersive fantasy world."

    • Expectation
      -4

      "Players engage voluntarily for enjoyment and personal interest; no indication of obligation or external pressure."

    • Experimenting
      2

      "Multiple gameplay systems and character builds encourage some experimentation, though some routines and grinding are present."

    • Exploration
      3

      "Open world with diverse locations and side quests encourages discovery despite some procedural dungeons."

    • Expression
      2

      "Customization through kingdom building and equipment choices allows some self-expression, though character appearance options are limited."

    • Fantasy
      5

      "Strong fantasy setting with magical creatures, a young king, and a whimsical, Studio Ghibli-inspired world."

    • Fellowship
      1

      "Some sense of community through recruiting citizens and party interactions, but mostly single-player experience."

    • Growth
      3

      "Players develop skills, characters, and kingdom infrastructure, supporting learning and personal development."

    • Health
      -4

      "Primarily sedentary gameplay with some reports of long grinding sessions and AFK mechanics."

    • Idle
      3

      "Kingdom building involves waiting for timers and passive progression, encouraging background play and intermittent attention."

    • Intimacy
      -3

      "Social interactions are limited to party and kingdom citizens with minimal emotional depth or close relationships."

    • Leadership
      4

      "Players lead a kingdom, manage citizens, and command armies, embodying leadership roles."

    • Progression
      4

      "Strong emphasis on accumulating upgrades, recruiting citizens, and expanding the kingdom."

    • Relaxation
      4

      "Game provides a relaxing, low-stress experience with a positive tone and accessible combat."

    • Sensation
      3

      "Vibrant visuals, charming art style, and pleasant music provide sensory enjoyment."

    • Status
      -2

      "Focus is on personal achievement and kingdom building rather than social recognition or popularity."

    • Story
      2

      "Narrative immersion with character-driven story and worldbuilding, though some find it simplistic or childish."

    • Strategy
      3

      "Combat and kingdom management require planning and tactical decision-making."

    • Thrill
      -1

      "Combat can be challenging but overall the game is low on suspense and risk, focusing on comfort."

    • Value
      3

      "Players report good value especially when purchased on sale, with many hours of content."

    • Violence
      -1

      "Combat involves fighting monsters but is not focused on destruction or chaos; cooperative and constructive elements present."

    • Survival
      -2

      "Game is generally low-risk with some challenging fights; survival elements are minimal."

    Where to buy

    Last update: 29/04/2026