Omen Exitio: Plague similar games & best alternatives
Omen Exitio: Plague
2018
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Quick resume
Investigate a paranormal disease that threatens to eradicate humanity in this unsettling Lovecraftian adventure, inspired by the choose-your-own-adventure gamebooks of the 80s and 90s. Your choices will determine the story, your character’s destiny… and the future of humanity.
Global score
85/100
Genres
Adventure, Casual, Indie, Role-playing (RPG)
Pros
- Strong lovecraftian narrative and atmosphere
- Meaningful player choices with consequences
- Skill progression system adds depth
- Good soundtrack and art style
- Engaging story with replay value
Cons
- Limited replayability due to linearity
- No manual save system, only autosave
- Minor grammatical and translation errors
- Lack of visual novel features like skip text
- No multiplayer or social features
Motivations
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Autonomy4
"Players make meaningful choices that affect the story and character development, with some freedom in skill allocation and decision paths."
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Competence3
"Skill checks and stat upgrades influence success in choices, providing a moderate challenge and feedback on performance."
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Competition-5
"No evidence of competitive elements; gameplay is single-player and focused on personal story progression."
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Continuation2
"Players show interest in replaying to explore different choices and endings, though some find replayability limited or tedious."
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Cooperation-5
"Entirely single-player experience with no multiplayer or cooperative gameplay."
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Creativity2
"Players can customize character stats and make choices that affect story outcomes, but within a structured narrative framework."
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Domination-5
"No social dominance or power over others; interactions are narrative and personal."
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Escapism4
"Strong immersion in a Lovecraftian horror narrative provides escape from reality and engrossing storytelling."
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Expectation-4
"Players engage voluntarily out of interest in story and genre, with no indication of obligation or external pressure."
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Experimenting3
"Players experiment with different choices and skill builds to explore alternate story paths and endings."
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Exploration2
"Some exploration of different locations and story branches, though within a mostly linear narrative."
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Expression1
"Limited self-expression through character stat allocation and choice of actions, but no avatar customization."
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Fantasy4
"Strong Lovecraftian fantasy and horror themes with supernatural and cosmic elements."
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Fellowship-5
"No social or community features; experience is solitary."
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Growth3
"Character skill progression and learning from choices provide a sense of growth and development."
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Health-5
"No physical activity or health-related gameplay elements."
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Idle-3
"Requires focused reading and decision-making; not suitable for casual or background play."
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Intimacy0
"Some narrative includes relationships and emotional elements, but no social interaction with other players."
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Leadership-5
"No leadership or group management mechanics present."
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Progression3
"Experience points and skill upgrades provide measurable progression through the story."
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Relaxation2
"Atmospheric and immersive, but some tension and suspense maintain engagement rather than pure relaxation."
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Sensation2
"Soundtrack and art contribute to mood and atmosphere, providing sensory stimulation appropriate to horror genre."
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Status-5
"No social recognition or status systems."
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Story5
"Narrative-driven game with strong emphasis on story, character, and player choice impact."
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Strategy2
"Players must allocate skills and make strategic choices to influence outcomes, though within a guided narrative."
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Thrill3
"Suspense and horror elements create tension and emotional engagement."
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Value2
"Generally considered good value especially on sale, with some complaints about replayability and price."
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Violence1
"Some combat elements and violent narrative moments, but not a focus on destruction or chaos."
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Survival1
"Some survival elements in story and skill checks, but no death or failure states; player cannot die."
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Last update: 06/03/2026