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Joe Dever's Lone Wolf HD Remastered

iOS, Android, PC (Microsoft Windows), Mac • 2014

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Quick resume

For Sommerlund and the Kai! Lone Wolf is back with an exclusive storyline, stunning graphics and a deep combat system. Make meaningful choices and carve your own path.

Global score

75/100

Genres

Adventure, Indie, Role-playing (RPG)

Pros

  • Faithful adaptation of lone wolf books
  • Engaging story with meaningful choices
  • Character customization and progression
  • Immersive fantasy atmosphere
  • Good replayability

Cons

  • Combat can be repetitive and difficult
  • Controls adapted from mobile can feel awkward
  • Limited enemy variety
  • Some ui and menu navigation issues
  • Story pacing and character development uneven

Motivations

  • Autonomy
    4

    "Players make meaningful choices affecting story and combat approach, with character build influencing options"

  • Competence
    3

    "Combat and puzzles require skill and strategy, with a learning curve and feedback on performance"

  • Competition
    -4

    "Focus is on personal story progression and choices, no evidence of player-vs-player or leaderboards"

  • Continuation
    3

    "Players report engaging story and replayability encouraging multiple playthroughs"

  • Cooperation
    -5

    "Single player experience with no multiplayer or cooperative elements"

  • Creativity
    3

    "Character customization and choice-driven story paths allow creative problem solving"

  • Domination
    -5

    "No social dominance or power over others, purely individual experience"

  • Escapism
    4

    "Immersive fantasy world and story provide strong escape from real life"

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and nostalgia, no obligation or external pressure"

  • Experimenting
    3

    "Multiple skill builds and story choices encourage trying new approaches"

  • Exploration
    2

    "Exploration of different story branches and map areas, though story is mostly linear"

  • Expression
    2

    "Character customization and equipment upgrades allow some self-expression"

  • Fantasy
    5

    "Strongly rooted in fantasy lore, magic, and heroic adventure"

  • Fellowship
    -5

    "No social or community features, focused on solo play"

  • Growth
    4

    "Character progression and skill development based on player choices and actions"

  • Health
    -5

    "Sedentary gameplay typical of reading and mouse interaction"

  • Idle
    -4

    "Requires focused reading and active combat participation"

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing"

  • Leadership
    -5

    "No leadership or group management roles, single player only"

  • Progression
    4

    "Item upgrades, skill leveling, and story advancement provide clear progression"

  • Relaxation
    3

    "Reading and paced gameplay offer a relaxing experience despite some combat tension"

  • Sensation
    2

    "Visual and auditory elements enhance immersion but are not intense sensory stimuli"

  • Status
    -5

    "No social recognition or status systems present"

  • Story
    5

    "Narrative-driven gameplay with branching storylines and character interactions"

  • Strategy
    3

    "Combat and decision making require tactical thinking and planning"

  • Thrill
    2

    "Some suspense in combat and story choices, but overall moderate tension"

  • Value
    4

    "Players find good value in story, replayability, and nostalgic appeal"

  • Violence
    3

    "Combat involves fighting and defeating enemies, but not gratuitous or chaotic"

  • Survival
    3

    "Combat and resource management require avoiding defeat and managing health"

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    Last update: 06/03/2026