Prison Simulator Thumbnail

Prison Simulator similar games & best alternatives

Prison Simulator

Xbox One, PlayStation 4, Nintendo Switch, PC (Microsoft Windows) • 2021

Related articles

Quick resume

Get a taste of prison life! Become a prison guard and deal with dangerous convicts. Prison management, lots of daily activities. Will you become the best guard in history? Or maybe you'll turn into the worst scumbag this Prison has ever seen?

Global score

86/100

Genres

Action, Adventure, Casual, Indie, Role-playing (RPG), Simulator

Pros

  • Addictive and immersive gameplay
  • Freedom to roleplay as good or corrupt guard
  • Customization of prisoners and upgrades
  • Active developer support and updates
  • Engaging story and side quests

Cons

  • Repetitive tasks and limited variety after story
  • Some bugs and glitches reported
  • Limited social or multiplayer features
  • Occasional poor english translation
  • Lack of deeper strategic or management elements

Motivations

  • Autonomy
    4

    "Players have freedom to choose how to act as a guard, including being corrupt or lawful, deciding how to handle prisoners and tasks."

  • Competence
    3

    "Game involves skillful management of tasks, handling fights, upgrades, and minigames with some learning curve."

  • Competition
    -3

    "Focus is on individual progression and personal goals rather than competing against other players."

  • Continuation
    2

    "Many players report long play sessions and addiction, though some find it repetitive after story completion."

  • Cooperation
    -4

    "Gameplay centers on individual guard role with limited or no multiplayer or teamwork elements."

  • Creativity
    3

    "Players can customize prisoners and make choices affecting gameplay style, but within preset structures."

  • Domination
    4

    "Players can exert power over prisoners, including abuse and control, reflecting a dominant guard role."

  • Escapism
    4

    "Players use the game to relieve stress and escape real life frustrations by roleplaying as a prison guard."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and enjoyment rather than obligation or pressure."

  • Experimenting
    3

    "Players try different approaches to managing prisoners, including lawful or corrupt behavior and various tasks."

  • Exploration
    1

    "Some discovery of new areas and tasks as story progresses, but environment is mostly static and familiar."

  • Expression
    3

    "Customization of prisoners and some cosmetic upgrades allow for personal expression within the game."

  • Fantasy
    2

    "Game simulates prison guard life with some exaggeration and fictional elements, but grounded in realistic setting."

  • Fellowship
    -4

    "Minimal social or community features; gameplay is mostly solo without strong community integration."

  • Growth
    3

    "Players develop skills and progress through story and upgrades, learning game mechanics over time."

  • Health
    -4

    "Sedentary gameplay typical of PC simulators, no physical activity or health-related features."

  • Idle
    -3

    "Requires active attention and engagement with tasks and events, not suited for background or idle play."

  • Intimacy
    -4

    "Limited social interaction; relationships are superficial and mostly functional within gameplay."

  • Leadership
    2

    "Players take on guard roles with some authority and decision-making but no large group leadership."

  • Progression
    4

    "Strong progression through story, upgrades, and unlocking new areas and equipment."

  • Relaxation
    1

    "Some players find it relaxing and meditative, but repetitive tasks and fights can cause tension."

  • Sensation
    2

    "Moderate sensory stimulation through graphics, sound, and action sequences."

  • Status
    -3

    "Little emphasis on social recognition or status; achievements are mostly personal."

  • Story
    3

    "Includes a narrative with missions and side quests, though some find it short and anticlimactic."

  • Strategy
    2

    "Requires some planning and problem solving in managing prisoners and tasks, but not deeply strategic."

  • Thrill
    2

    "Some suspense from fights, riots, and unexpected events, but overall controlled environment."

  • Value
    3

    "Generally considered worth the price for the gameplay hours and content, especially on sale."

  • Violence
    4

    "Enjoyment of combat and punishment of prisoners is a core gameplay element."

  • Survival
    1

    "Some threat from prisoner attacks and riots, but overall manageable with player control."

Similar games

    Where to buy

    Last update: 06/03/2026