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RAD

Xbox One, PlayStation 4, Nintendo Switch, PC (Microsoft Windows) • 2019

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Quick resume

RAD is a 3D action rogue-like set in a post-post-apocalyptic world, where humanity has faced armageddon not once, but twice.

Global score

74/100

Genres

Action, Indie, Hack and slash/Beat 'em up, Role-playing (RPG), Arcade, Adventure

Pros

  • Engaging mutation system with varied combos
  • Stylish 80s neon art and synthwave soundtrack
  • Challenging and skill-based combat
  • High replay value with unlocks and secrets
  • Tight controls and immersive atmosphere

Cons

  • Some rng can lead to frustrating runs
  • Limited enemy variety and content depth
  • No multiplayer or cooperative modes
  • Performance issues on some hardware
  • Story and npc interactions are minimal

Motivations

  • Autonomy
    3

    "Players have some control over mutations and builds but are limited by RNG and random mutation drops"

  • Competence
    4

    "Challenging combat requiring skill and learning enemy patterns; players feel effective as they master mutations and combos"

  • Competition
    -3

    "Focus is on individual runs and personal progression; leaderboards and daily challenges exist but are not core"

  • Continuation
    4

    "High replay value with many runs, mutations, and unlocks encouraging habitual play and long sessions"

  • Cooperation
    -4

    "Single player experience with no multiplayer or cooperative modes"

  • Creativity
    4

    "Players experiment with mutation combinations and builds, creating unique playstyles each run"

  • Domination
    -4

    "No evidence of exerting control or superiority over others; interactions are individual and balanced"

  • Escapism
    4

    "Colorful, immersive 80s post-apocalyptic world provides strong distraction and escapism"

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment of rogue-like gameplay"

  • Experimenting
    4

    "Strong emphasis on trying new mutation combos and adapting to RNG-driven builds"

  • Exploration
    3

    "Procedurally generated levels with secrets and hidden areas encourage discovery"

  • Expression
    2

    "Character customization limited to skins and visual mutation changes; some self-expression possible"

  • Fantasy
    4

    "Imaginative post-apocalyptic mutant world with exaggerated mutations and powers"

  • Fellowship
    -4

    "Primarily solo play with minimal social interaction or community features"

  • Growth
    3

    "Players learn combat mechanics, enemy patterns, and mutation synergies over time"

  • Health
    -4

    "Sedentary gameplay with no physical activity or health-related features"

  • Idle
    -3

    "Requires focused attention and continuous engagement during runs"

  • Intimacy
    -4

    "No evidence of close social relationships or emotional sharing in gameplay"

  • Leadership
    -4

    "No leadership or group management roles; purely individual gameplay"

  • Progression
    4

    "Strong progression through unlocking mutations, items, and characters across runs"

  • Relaxation
    2

    "Some players find flow and enjoyment, but game can be frustrating and tense due to difficulty"

  • Sensation
    4

    "Bright neon visuals, synthwave soundtrack, and energetic combat provide strong sensory stimulation"

  • Status
    -3

    "Limited social recognition; achievements exist but social status is not a core motivator"

  • Story
    2

    "Light narrative and lore provide some immersion but story is minimal and not central"

  • Strategy
    3

    "Requires tactical combat decisions, mutation synergies, and resource management"

  • Thrill
    3

    "Suspense from RNG and challenging combat creates tension and excitement"

  • Value
    4

    "Good perceived value for price with many hours of gameplay and replayability"

  • Violence
    3

    "Combat involves melee and ranged attacks against mutants with destruction and gore"

  • Survival
    3

    "Players must avoid death and manage resources to progress through hostile environments"

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    Last update: 06/03/2026