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Costume Quest 2

Wii U, PlayStation 3, Xbox 360, Xbox One, PC (Microsoft Windows), Linux, Mac, PlayStation 4 • 2014

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Quick resume

A sequel to the popular Halloween adventure from Double Fine Productions!

Global score

90/100

Genres

Adventure, Casual, Role-playing (RPG), Turn-based strategy (TBS)

Pros

  • Charming halloween atmosphere
  • Humorous writing and characters
  • Costume customization and upgrades
  • Improved combat system with timing and cards
  • Colorful graphics and music

Cons

  • Combat can become repetitive
  • Some backtracking to heal required
  • Short game length
  • Limited challenge for experienced players
  • Lack of multiplayer or social features

Motivations

  • Autonomy
    3

    "Players can freely choose costumes and upgrade them, select cards for battle, and explore areas with some freedom."

  • Competence
    2

    "Combat involves timing-based QTEs and some strategy with cards and costume strengths, but overall combat is simple and repetitive."

  • Competition
    -4

    "Focus is on personal story progression and exploration without competitive or ranked elements."

  • Continuation
    3

    "Players engage in a full story campaign with side quests and collectibles encouraging extended play."

  • Cooperation
    -3

    "Gameplay centers on controlling a small party of characters but no multiplayer or cooperative play."

  • Creativity
    4

    "Players create and upgrade costumes with unique abilities and customize battle card loadouts."

  • Domination
    -4

    "Interactions are friendly and humorous with no evidence of dominance or power over others."

  • Escapism
    4

    "The game offers a charming Halloween fantasy world with time travel and imaginative costumes for stress relief and fun."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and nostalgia, not out of obligation."

  • Experimenting
    3

    "Players experiment with different costume abilities, card combinations, and exploration paths."

  • Exploration
    3

    "The game encourages exploring multiple areas, finding secrets, and collecting items."

  • Expression
    4

    "Costume customization and upgrades allow for personal expression and visual changes."

  • Fantasy
    5

    "Strong fantasy theme with imaginative costumes, monsters, and time travel."

  • Fellowship
    -3

    "Primarily a single-player experience with minimal social interaction."

  • Growth
    3

    "Players learn combat timing, manage resources, and develop strategies with costumes and cards."

  • Health
    -4

    "Typical sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention during combat and exploration; not designed for idle play."

  • Intimacy
    -4

    "Social connections are minimal and limited to NPC interactions without deep relationships."

  • Leadership
    2

    "Players manage a small party and make strategic decisions but no leadership over others."

  • Progression
    4

    "Players collect candy to upgrade costumes and cards, progressing through story and abilities."

  • Relaxation
    3

    "The game offers a lighthearted, humorous experience with a balanced challenge suitable for casual play."

  • Sensation
    3

    "Colorful graphics, music, and animations provide enjoyable sensory stimulation."

  • Status
    -4

    "Achievements exist but social recognition or competition is not a focus."

  • Story
    4

    "Narrative continuation with characters, humor, and a Halloween-themed plot."

  • Strategy
    3

    "Combat and costume/card management require some planning and tactical thinking."

  • Thrill
    1

    "Some tension in timing-based combat but overall a light and predictable experience."

  • Value
    3

    "Players report good value for time spent with a 6-10 hour campaign and replayability."

  • Violence
    1

    "Combat involves fighting monsters but in a cute, cartoonish style with no graphic violence."

  • Survival
    1

    "Players manage health and resources to avoid defeat but threats are low risk and manageable."

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    Last update: 06/03/2026