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Realities

SteamVR, PC (Microsoft Windows) • 2016

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Quick resume

Explore what was out of reach before - travel to mesmerizing real world places and discover their stories!

Global score

74/100

Genres

Adventure, Free To Play, Simulator

Pros

  • Highly immersive photogrammetry environments
  • Educational narrated audio guides
  • Free to download and use
  • Relaxing and calming vr experience
  • Good introduction to vr for non-gamers

Cons

  • Limited number of locations and content
  • Clunky and sometimes frustrating navigation controls
  • Variable quality and graphical glitches in some scenes
  • Lack of multiplayer or social features
  • Large download size relative to content

Motivations

  • Autonomy
    3

    "Players can freely choose locations to visit and move around within limited areas using teleportation or roomscale movement, though some navigation is constrained."

  • Competence
    -2

    "Exploration involves simple navigation and interaction with audio guides; minimal skill or challenge is required."

  • Competition
    -5

    "No competitive elements or comparison with others; focus is on personal exploration."

  • Continuation
    1

    "Some users report spending time exploring multiple locations, but limited content reduces habitual long sessions."

  • Cooperation
    -5

    "Experience is single-player with no cooperative or multiplayer features."

  • Creativity
    -3

    "Users explore predefined photogrammetry scenes with minimal ability to modify or create content themselves."

  • Domination
    -5

    "No social dominance or power dynamics; purely individual experience."

  • Escapism
    4

    "Users use the app to virtually travel and escape real life, enjoying immersive environments and relaxation."

  • Expectation
    -4

    "Players engage voluntarily out of interest in VR exploration and education, not out of obligation."

  • Experimenting
    2

    "Some novelty in exploring new virtual places and interacting with audio guides, but limited gameplay variety."

  • Exploration
    5

    "Core motivation is discovering and visiting new photogrammetry-mapped locations around the world."

  • Expression
    -5

    "No character or environment customization; users experience fixed scenes."

  • Fantasy
    -5

    "Focus on realistic, real-world locations captured via photogrammetry; no fictional or fantastical elements."

  • Fellowship
    -5

    "No social or community features; experience is solitary."

  • Growth
    3

    "Users learn about historical and cultural information through narrated audio and info leaflets."

  • Health
    -5

    "Primarily sedentary VR experience with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention to explore and listen to narration; not designed for background or idle play."

  • Intimacy
    -5

    "No social interaction or relationship building; purely individual experience."

  • Leadership
    -5

    "No leadership or group management roles present."

  • Progression
    -4

    "No accumulation of items or upgrades; static exploration of locations without progression systems."

  • Relaxation
    4

    "Many users find the experience calming and immersive, suitable for relaxation and stress relief."

  • Sensation
    3

    "Visual and auditory immersion with detailed photogrammetry and ambient sounds provide sensory enjoyment."

  • Status
    -5

    "No social recognition or status systems involved."

  • Story
    3

    "Narrated audio guides and historical context provide some narrative immersion within locations."

  • Strategy
    -5

    "No strategic or problem-solving gameplay elements."

  • Thrill
    -5

    "No suspense or risk; experience is calm and predictable."

  • Value
    4

    "Free to play with high-quality content; users appreciate the value especially given no cost."

  • Violence
    -5

    "No combat or destructive elements; focus on constructive exploration."

  • Survival
    -5

    "No survival or threat avoidance mechanics; stable and safe environments."

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    Last update: 06/03/2026