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Shattered Lights

SteamVR, Oculus VR, PC (Microsoft Windows) • 2019

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Quick resume

Shattered Lights is a VR psychological horror room-scale experience, which focuses on drawing the player into the game with unparalleled immersion.

Global score

87/100

Genres

Free To Play, Indie

Pros

  • Innovative room-scale locomotion
  • Highly immersive horror atmosphere
  • Excellent use of non-euclidean geometry
  • Free to play
  • Strong sensory and suspense elements

Cons

  • Very short gameplay duration
  • Limited interactivity and progression
  • Requires large physical play space
  • Minimal story and puzzle depth
  • No multiplayer or social features

Motivations

  • Autonomy
    4

    "Players physically walk and explore the environment with freedom to interact minimally with objects, no preset locomotion controls."

  • Competence
    1

    "Gameplay is simple and mostly involves walking and pulling levers; some puzzle elements but minimal skill challenge."

  • Competition
    -5

    "No competitive elements or comparison to others; experience is personal and individual."

  • Continuation
    -3

    "Short experience (~20-30 minutes), some players replay for achievements but generally a brief session."

  • Cooperation
    -5

    "Single-player experience with no cooperative or multiplayer features."

  • Creativity
    3

    "Innovative use of room-scale VR and non-Euclidean geometry to create immersive environments."

  • Domination
    -5

    "No elements of exerting control or superiority over others; purely individual experience."

  • Escapism
    4

    "Strong immersion in a horror atmosphere provides escape from reality and intense emotional experience."

  • Expectation
    -4

    "Players engage voluntarily out of interest and intrinsic motivation; no obligation or pressure noted."

  • Experimenting
    3

    "Players explore novel locomotion mechanics and spatial puzzles, adapting to unique VR movement."

  • Exploration
    3

    "Encourages discovery of environment, hidden details, and non-linear spatial navigation."

  • Expression
    -5

    "No character customization or expressive elements; standardized presentation."

  • Fantasy
    3

    "Horror fiction setting with supernatural elements and imaginative environments."

  • Fellowship
    -5

    "No social or community features; solo play only."

  • Growth
    1

    "Some learning curve in adapting to room-scale locomotion but limited skill development."

  • Health
    3

    "Physical walking and movement required, promoting physical activity during play."

  • Idle
    -4

    "Requires continuous physical attention and movement; not suitable for background or idle play."

  • Intimacy
    -5

    "No social or emotional relationship building; purely individual experience."

  • Leadership
    -5

    "No leadership or group management roles; single player experience."

  • Progression
    1

    "Minimal progression through unlocking areas and achievements; no complex item or upgrade systems."

  • Relaxation
    -3

    "Sustained tension and fear dominate the experience; not designed for relaxation."

  • Sensation
    4

    "Strong sensory stimulation via immersive visuals, sound design, and VR spatial presence."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    2

    "Some narrative elements and atmosphere but minimal plot or character interaction."

  • Strategy
    0

    "Limited strategic or problem-solving elements; mostly straightforward exploration and interaction."

  • Thrill
    4

    "High suspense and fear with jump scares and tense atmosphere."

  • Value
    5

    "Free game with high quality experience and positive user reception; excellent value for time."

  • Violence
    -3

    "No combat or destruction; focus on exploration and atmosphere."

  • Survival
    2

    "Some threat avoidance and tension but no complex survival mechanics."

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    Last update: 06/03/2026