Siege Survival: Gloria Victis similar games & best alternatives
Siege Survival: Gloria Victis
2021
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Quick resume
A medieval city under siege and a handful of civilians are all that keep the walls from falling. Mixing survival strategy and resource management, build your camp, craft supplies, and scavenge the occupied city to supply the last troops holding back the invaders.
Global score
79/100
Genres
Adventure, Indie, Role-playing (RPG), Simulator, Strategy
Pros
- Immersive medieval survival setting
- Engaging resource management and crafting
- Scenario editor and mod support
- Good balance of stealth and base building
- Active developer support and updates
Cons
- Limited emotional connection to characters
- Some repetitive gameplay and limited replayability
- Minor bugs and pathfinding issues
- Lack of save flexibility and some ui clunkiness
- Short main campaign length
Motivations
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Autonomy4
"Players can freely choose scavenging routes, characters, and resource allocation strategies, showing high control over decisions."
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Competence3
"Game involves managing resources, crafting, stealth scavenging, and strategic planning with moderate challenge and skill development."
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Competition-4
"Focus is on personal survival and managing own group; no evidence of player-vs-player or leaderboard competition."
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Continuation2
"Players report multiple playthroughs and scenario variations, though some find replayability limited after main campaign."
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Cooperation-3
"Gameplay centers on individual management of survivors and resources; no multiplayer or team-based cooperation."
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Creativity3
"Includes base building, crafting, and a scenario editor allowing creation and modification of content."
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Domination-5
"Interactions are balanced and cooperative within the group; no evidence of exerting control or superiority over others."
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Escapism4
"Players use the game to immerse in a tense medieval survival scenario, escaping real-life stress through engagement."
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Expectation-4
"Players engage voluntarily out of interest and enjoyment, with no indication of obligation or external pressure."
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Experimenting3
"Players try different scavenging routes, character combinations, and strategies, encouraged by scenario variations."
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Exploration4
"Game features a large interconnected map with multiple areas to discover and unlock, supporting curiosity-driven play."
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Expression2
"Some character customization through selection and scenario editor, but limited avatar personalization."
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Fantasy-3
"Game is grounded in realistic medieval siege survival without supernatural or improbable elements."
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Fellowship-4
"Players focus on managing own group with minimal social or community interaction."
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Growth3
"Players learn resource management, crafting, and strategic planning, improving skills over multiple playthroughs."
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Health-5
"Game involves sedentary play with no physical activity or health-related mechanics."
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Idle-3
"Requires constant attention and micromanagement during day and night phases; not suitable for background play."
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Intimacy-4
"Character relationships are minimal and impersonal; no deep emotional or social connections described."
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Leadership4
"Player leads and manages survivors and resource allocation, directing group actions and priorities."
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Progression4
"Players accumulate resources, upgrade buildings, craft better equipment, and unlock new scenarios."
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Relaxation-2
"Game is tense and challenging with resource scarcity and time pressure, creating sustained tension."
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Sensation2
"Visuals and audio are praised as good and immersive, providing moderate sensory stimulation."
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Status-5
"No social recognition or status systems; gameplay is individual and self-contained."
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Story3
"Game includes narrative elements and character backstories, though some players find emotional connection limited."
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Strategy4
"Strong emphasis on resource management, planning, and tactical decision-making under pressure."
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Thrill3
"Stealth scavenging and siege defense create suspense and excitement, though some find difficulty moderate."
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Value3
"Players generally find good value especially on sale, with 7-20 hours of gameplay and replayability."
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Violence-3
"Combat is minimal and indirect; focus is on survival and support rather than destruction."
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Survival5
"Core gameplay revolves around managing scarce resources and avoiding failure in a siege survival scenario."
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Last update: 06/03/2026