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Call of the Sea

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2020

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Quick resume

Join Norah, a woman plagued by a mysterious illness, in her search for her missing husband in this adventure puzzle game set on a lush island paradise. Immerse yourself in stunning visuals and unlock forbidden secrets in a moving tale of mystery and love.

Global score

88/100

Genres

Adventure, Casual, Indie, Platform, Puzzle

Pros

  • Beautiful visuals and art style
  • Engaging and emotional story
  • Well-designed puzzles
  • Immersive sound design and voice acting
  • Accessible gameplay with moderate challenge

Cons

  • Slow walking speed and pacing
  • Short game length
  • Some puzzles can be obscure or tedious
  • Lack of replayability beyond achievements
  • Minor technical issues and bugs reported

Motivations

  • Autonomy
    3

    "Players have control over exploration and puzzle solving, but the game is linear with a set story and limited branching."

  • Competence
    3

    "Puzzles provide a moderate challenge that require observation and problem solving, rewarding player skill and thought."

  • Competition
    -5

    "No competitive elements; focus is on personal exploration and story progression."

  • Continuation
    2

    "Players are engaged to complete the story and explore achievements, but game length is short and some find slow pacing a drawback."

  • Cooperation
    -5

    "Single-player experience with no multiplayer or cooperative gameplay."

  • Creativity
    1

    "Players can explore and piece together clues creatively, but gameplay follows predefined puzzles and narrative."

  • Domination
    -5

    "No elements of exerting control or superiority over others; experience is personal and narrative-driven."

  • Escapism
    4

    "Strong immersion in a mysterious island setting and story provides escape from real life."

  • Expectation
    -4

    "Players engage voluntarily out of interest in story and puzzles, not obligation."

  • Experimenting
    2

    "Exploration and puzzle solving encourage trying different approaches, though within structured gameplay."

  • Exploration
    4

    "Exploring a lush island environment and uncovering story elements is a core motivation."

  • Expression
    -3

    "Limited customization; player expression mainly through choices in puzzle solving and exploration."

  • Fantasy
    4

    "Strong Lovecraftian and fantastical themes with supernatural elements and imaginative fiction."

  • Fellowship
    -5

    "Solo experience with minimal social interaction or community involvement."

  • Growth
    3

    "Players develop problem-solving skills and understanding of story through puzzles and exploration."

  • Health
    -5

    "Sedentary gameplay with no physical activity elements."

  • Idle
    -3

    "Requires focused attention on puzzles and story; not designed for background or idle play."

  • Intimacy
    1

    "Emotional connection to story and characters, but limited social or relational interaction."

  • Leadership
    -5

    "No leadership or group management elements; single-player narrative."

  • Progression
    2

    "Progression through story and puzzle completion, with collectible achievements and chapter unlocks."

  • Relaxation
    3

    "Generally calm and immersive atmosphere with moments of tension balanced by beautiful environments."

  • Sensation
    3

    "Visually vibrant and aurally rich experience with engaging sound design and music."

  • Status
    -5

    "No social status or recognition systems present."

  • Story
    5

    "Narrative-driven game with strong emotional story, voice acting, and lore exploration."

  • Strategy
    2

    "Puzzles require logical thinking and problem solving, but no complex strategic planning."

  • Thrill
    1

    "Some suspenseful and mysterious moments, but overall a calm and contemplative experience."

  • Value
    2

    "Good value for story and experience, though some note short length and recommend buying on sale."

  • Violence
    -5

    "No combat or destructive gameplay; focus on exploration and puzzle solving."

  • Survival
    -5

    "No survival mechanics or threat avoidance; stable and safe game environment."

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    Last update: 06/03/2026