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This Ain’t Even Poker, Ya Joker

PC (Microsoft Windows) • 2025

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Quick resume

A unique incremental idle clicker where you flip cards to earn money, grow your hand, buy new decks, unlock powerful upgrades, discover new cards, and more. Can you defeat the Jester and escape the carnival?

Global score

88/100

Genres

Casual, Indie, Strategy, Card & Board Game

Pros

  • Addictive and engaging incremental gameplay
  • Customizable deck building and upgrades
  • Good value for price
  • Pleasant visuals and animations
  • Satisfying progression and dopamine feedback

Cons

  • Short overall playtime and limited replayability
  • Some ui and sound design issues
  • Endgame feels abrupt and underdeveloped
  • Lack of content variety and depth
  • No multiplayer or social features

Motivations

  • Autonomy
    3

    "Players can customize decks, choose upgrades, and experiment with strategies, showing control over actions rather than following fixed routines."

  • Competence
    3

    "Game involves skillful deck building, optimization, and strategic decisions, though some parts are idle and repetitive."

  • Competition
    -3

    "Focus is on personal progression and optimization without evidence of player-vs-player or leaderboard competition."

  • Continuation
    3

    "Players report addictive gameplay with long sessions and repeated playthroughs, though some note limited replayability after completion."

  • Cooperation
    -5

    "Game is single-player with no cooperative or multiplayer elements."

  • Creativity
    3

    "Players create and modify decks, experiment with card combinations and upgrades, showing creative engagement."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; interactions are individual and balanced."

  • Escapism
    4

    "Players use the game as a dopamine-inducing, addictive distraction and stress relief."

  • Expectation
    -4

    "Players engage voluntarily for fun and personal interest, not out of obligation or pressure."

  • Experimenting
    4

    "Game encourages trying new deck builds, rerolling jokers, and exploring upgrade paths."

  • Exploration
    1

    "Some discovery of new cards and mechanics occurs, but environment is limited and mostly familiar."

  • Expression
    2

    "Customization of decks and card combinations allows some self-expression, though no avatar or cosmetic personalization."

  • Fantasy
    1

    "Uses poker theme with imaginative elements but grounded in abstract incremental mechanics rather than deep fantasy."

  • Fellowship
    -5

    "No social or community features; purely individual play."

  • Growth
    4

    "Players learn mechanics, improve decks, and develop strategies over time."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    2

    "Game supports idle play but also requires active engagement and decision making."

  • Intimacy
    -5

    "No evidence of forming close relationships or emotional sharing."

  • Leadership
    -5

    "No leadership or group management roles present."

  • Progression
    5

    "Strong emphasis on accumulating upgrades, cards, and bonuses through ascension and progression."

  • Relaxation
    3

    "Players find the game relaxing and satisfying, though some report sensory overload from effects."

  • Sensation
    4

    "Game features flashy visuals, sounds, and dopamine-inducing feedback."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    1

    "Has a light narrative and lore but mostly focused on gameplay loops rather than deep story."

  • Strategy
    4

    "Requires strategic deck building, resource management, and upgrade planning."

  • Thrill
    2

    "Some thrill from chasing big combos and timed speedrun mode, but mostly controlled gameplay."

  • Value
    4

    "Players feel the game offers good value for its low price and gameplay hours."

  • Violence
    -5

    "No combat or destructive violence; gameplay is constructive and incremental."

  • Survival
    -5

    "No survival or threat avoidance mechanics."

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    Last update: 06/03/2026