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Yomawari: Night Alone

PlayStation Vita, PC (Microsoft Windows) • 2016

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Quick resume

A quiet evening stroll takes a turn for the worse as a tragic accident befalls a little girl and her dog. When her sister goes missing later in the night, the little girl decides to venture out into the eerie darkness to search for her loved ones as evil spirits haunt the alleyways and streets of her once-peaceful town.

Global score

76/100

Genres

Adventure, Strategy

Pros

  • Unique cute yet eerie art style
  • Immersive atmospheric sound design
  • Engaging exploration and collectibles
  • Challenging trial-and-error gameplay
  • Intriguing supernatural story

Cons

  • Frequent deaths and trial-and-error can frustrate
  • Save system is confusing and punishing
  • Short game length with limited replay value
  • Some technical issues and crashes reported
  • Controls can feel clunky, especially on keyboard

Motivations

  • Autonomy
    4

    "Players control a little girl exploring a town at night with freedom to choose paths, try different strategies to avoid ghosts, and experiment with items."

  • Competence
    3

    "The game requires learning enemy patterns, managing stamina, and solving puzzles with trial and error, providing a moderate skill challenge."

  • Competition
    -4

    "The game is single-player focused with no competitive elements or leaderboards; players progress at their own pace."

  • Continuation
    2

    "Players often engage in repeated attempts due to frequent deaths and exploration, but the game is relatively short and some find it frustrating to replay."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative or multiplayer features."

  • Creativity
    3

    "Players explore a semi-open world, collect items, and experiment with different ways to distract or avoid spirits, encouraging creative problem solving."

  • Domination
    -5

    "No elements of dominating or exerting power over others; the game is a solitary experience."

  • Escapism
    4

    "The eerie atmosphere, exploration, and story provide a strong sense of immersion and escape from reality."

  • Expectation
    -4

    "Players engage voluntarily out of interest in horror and exploration; no indication of obligation or external pressure."

  • Experimenting
    3

    "Players try different routes, item uses, and tactics to overcome enemies and puzzles, encouraging experimentation."

  • Exploration
    4

    "Large town with many hidden collectibles and secrets encourages curiosity-driven exploration."

  • Expression
    2

    "Some customization of controls and collection of items that decorate the protagonist's room, allowing limited self-expression."

  • Fantasy
    4

    "The game features supernatural spirits and ghostly creatures in a stylized, imaginative setting."

  • Fellowship
    -5

    "No social or community features; strictly single-player."

  • Growth
    3

    "Players learn enemy behaviors, puzzle solutions, and improve skills through repeated attempts."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention and careful movement; not suitable for background or idle play."

  • Intimacy
    -5

    "No social interactions or relationship building; solitary experience."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    3

    "Players collect items and unlock new areas; progression is tied to story and exploration."

  • Relaxation
    1

    "Atmosphere is tense and eerie but gameplay is not highly stressful; some players find it relaxing while others find it frustrating."

  • Sensation
    3

    "Strong audio-visual atmosphere with heartbeat sounds and eerie effects create emotional stimulation."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    3

    "The game has a simple but intriguing narrative that unfolds through exploration and collectible notes."

  • Strategy
    3

    "Players must plan routes, manage stamina, and use items tactically to avoid enemies and solve puzzles."

  • Thrill
    3

    "Jump scares and tense chases provide moments of suspense and excitement."

  • Value
    1

    "Generally considered good value for price especially on sale, though some find the short length limiting."

  • Violence
    -4

    "No combat or destruction; gameplay focuses on avoidance and survival."

  • Survival
    4

    "Core gameplay revolves around avoiding death, managing stamina, and surviving encounters with spirits."

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    Last update: 06/03/2026