Halfway similar games & best alternatives
Halfway
2014
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Quick resume
Halfway is a turn-based strategy RPG taking place a few hundred years into the future. Humanity has started colonising new worlds. Until now, they were alone ...
Global score
72/100
Genres
Action, Indie, Role-playing (RPG), Strategy, Turn-based strategy (TBS)
Pros
- Engaging sci-fi story and atmosphere
- Challenging and satisfying tactical combat
- Well-crafted pixel art and music
- Meaningful squad management and character abilities
- Good value for price especially on sale
Cons
- Some frustration with rng and difficulty spikes
- Limited enemy variety and tactical depth
- Lack of traditional leveling and character customization
- Ui and controls can be clunky
- Linear story with unresolved plot elements
Motivations
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Autonomy3
"Players can choose squad members, equip weapons and armor, and decide tactical actions each turn, showing moderate control over decisions."
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Competence4
"The game offers challenging tactical combat requiring skillful positioning, resource management, and strategic use of abilities."
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Competition-3
"Focus is on single-player experience without ranked modes or leaderboards; players progress at their own pace."
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Continuation2
"Players report engaging story and atmosphere that motivate continued play, though some frustration with difficulty spikes exists."
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Cooperation-4
"Gameplay centers on individual squad management; no multiplayer or cooperative modes mentioned."
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Creativity2
"Players customize squad loadouts and use a map editor mod, but core gameplay follows predefined tactical scenarios."
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Domination-4
"Interactions are cooperative within the squad; no evidence of exerting control or superiority over others."
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Escapism4
"Players appreciate the immersive sci-fi story and atmospheric setting as a form of escape and engagement."
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Expectation-4
"Players engage voluntarily for intrinsic interest in tactical gameplay and story, not out of obligation."
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Experimenting2
"Some experimentation with squad composition and tactical approaches, plus use of mods and map editor."
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Exploration3
"Players explore ship environments, find loot and secrets, and engage in side missions beyond main story."
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Expression1
"Limited character customization mainly through equipment and stat boosts; no avatar personalization."
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Fantasy4
"Strong sci-fi narrative with space horror elements, mutants, and futuristic technology."
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Fellowship-4
"Single-player experience with minimal social interaction or community involvement."
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Growth3
"Players develop characters through stat boosts and gear upgrades, learning tactical skills over time."
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Health-4
"Sedentary gameplay typical of turn-based strategy; no physical activity involved."
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Idle-3
"Requires focused attention during tactical combat; not suited for background or idle play."
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Intimacy-4
"Character interactions are limited to scripted dialogue; no deep social or emotional connections."
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Leadership3
"Player leads and manages a squad, making strategic decisions and directing actions."
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Progression3
"Progression through acquiring better weapons, armor, and limited stat boosts; no traditional leveling."
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Relaxation-2
"Game can be tense and challenging, with frustration from RNG and difficulty spikes."
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Sensation2
"Enjoyable pixel art visuals and atmospheric music provide sensory engagement."
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Status-5
"No social recognition or ranking systems; achievements are individual and low profile."
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Story4
"Engaging sci-fi narrative with character-driven plot and atmospheric storytelling."
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Strategy4
"Requires tactical positioning, resource management, and planning to succeed in combat."
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Thrill3
"Tense combat situations and surprise enemy ambushes create suspense and challenge."
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Value4
"Players find good value in gameplay length, story, and replayability especially at discounted price."
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Violence4
"Combat involves shooting, tactical elimination of enemies, and destruction of hostile forces."
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Survival4
"Focus on managing resources, avoiding death, and overcoming threats to survive missions."
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Last update: 06/03/2026