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Crayon Physics Deluxe

PC (Microsoft Windows), Linux, iOS, Mac, Android • 2009

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Quick resume

Crayon Physics Deluxe is a 2D physics puzzle / sandbox game, in which you get to experience what it would be like if your drawings would be magically transformed into real physical objects. Solve puzzles with your artistic vision and creative use of physics.

Global score

86/100

Genres

Casual, Indie, Puzzle

Pros

  • Highly creative and open-ended gameplay
  • Relaxing music and charming art style
  • Suitable for all ages including children
  • Level editor and community-created levels
  • Encourages problem solving and experimentation

Cons

  • Limited resolution and outdated technical aspects
  • Some find gameplay repetitive or lacking depth
  • No multiplayer or social features
  • Price considered high by some for content offered
  • Occasional physics glitches and lack of hints

Motivations

  • Autonomy
    5

    "Players have full freedom to draw any shapes or objects to solve puzzles, enabling personal creative solutions."

  • Competence
    3

    "The game offers challenging puzzles that require skillful drawing and understanding of physics, though some solutions can be simple or brute forced."

  • Competition
    -4

    "Focus is on individual puzzle solving and creativity without competitive elements or player comparison."

  • Continuation
    2

    "Many players enjoy extended play through creative experimentation and level editor, though some find it repetitive or lose interest after initial play."

  • Cooperation
    -3

    "Primarily a single-player experience; some mention playing with family but no multiplayer or teamwork mechanics."

  • Creativity
    5

    "Core gameplay revolves around creative drawing and designing unique solutions with physics-based objects."

  • Domination
    -5

    "No elements of exerting control or superiority over others; gameplay is personal and non-confrontational."

  • Escapism
    4

    "Players use the game as a relaxing, stress-relieving experience with calming music and childlike art style."

  • Expectation
    -4

    "Players engage voluntarily out of interest and nostalgia rather than obligation or external pressure."

  • Experimenting
    5

    "Encourages trying different drawing approaches and physics interactions to solve puzzles in multiple ways."

  • Exploration
    2

    "Exploration is limited to discovering creative solutions and unlocking new levels, rather than large new areas."

  • Expression
    4

    "Players express themselves through drawing and customizing solutions; also can draw on the map and create levels."

  • Fantasy
    -2

    "The game is grounded in simple physics and realistic mechanics, though presented in a whimsical, childlike style."

  • Fellowship
    -3

    "Mostly single-player with minimal social interaction; some family play mentioned but no community features."

  • Growth
    3

    "Players develop problem-solving skills and understanding of physics concepts through gameplay."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention to draw and solve puzzles; not a background or idle game."

  • Intimacy
    -4

    "No emphasis on forming close relationships; social interactions are minimal or absent."

  • Leadership
    -5

    "No leadership or management roles; purely individual puzzle solving."

  • Progression
    2

    "Progression through unlocking levels and stars, but no item collection or upgrades."

  • Relaxation
    4

    "Calming music and gentle gameplay create a relaxing experience for many players."

  • Sensation
    2

    "Visuals are simple and stylized, with pleasant music; sensory stimulation is moderate and soothing."

  • Status
    -5

    "No social status or recognition systems; gameplay is private and personal."

  • Story
    -4

    "No narrative or plot; gameplay is context-free puzzle solving."

  • Strategy
    3

    "Requires planning and problem solving to design effective contraptions and solutions."

  • Thrill
    -3

    "Gameplay is low risk and low tension, focusing on calm experimentation rather than suspense."

  • Value
    1

    "Generally seen as good value for casual play and creativity, though some consider price high for content."

  • Violence
    -5

    "No violence; gameplay centers on constructive drawing and physics puzzles."

  • Survival
    -5

    "No survival or threat elements; stable, low-risk environment."

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    Last update: 06/03/2026