Pilgrims similar games & best alternatives
Pilgrims
2019
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Quick resume
Pilgrims is a playful adventure game, created by the team behind Machinarium and Samorost. Roam the land as you please and make new friends, share a laugh with your fellow travelers and help them complete their little stories, your way. How many different solutions can you find?
Global score
96/100
Genres
Adventure, Casual, Indie, Point-and-click, Puzzle
Pros
- Charming art style and animations
- Humorous and whimsical storytelling
- Multiple puzzle solutions and replayability
- Relaxing and accessible gameplay
- Unique card-based interaction mechanic
Cons
- Very short game length
- Some trial-and-error required
- Limited depth in puzzles and story
- Repetitive map navigation
- Lack of multiplayer or social features
Motivations
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Autonomy4
"Players freely experiment with different characters, items, and puzzle solutions without strict linear constraints."
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Competence2
"Puzzles are simple and easy, but players feel effective by discovering multiple solutions and receiving achievement feedback."
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Competition-4
"Focus is on personal exploration and experimentation without competitive elements or player comparison."
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Continuation3
"Players replay multiple times to discover all achievements and alternate outcomes, showing moderate habitual engagement."
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Cooperation-3
"Gameplay centers on individual puzzle solving and character interactions rather than multiplayer or teamwork."
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Creativity5
"Strong emphasis on experimenting with different item and character combinations to solve puzzles in multiple ways."
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Domination-5
"Interactions are playful and equal; no evidence of exerting control or superiority over others."
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Escapism4
"Players use the charming, whimsical world and humor to relax and escape real-life stress."
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Expectation-4
"Players engage voluntarily for fun and curiosity, with no pressure or obligation reported."
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Experimenting5
"Core gameplay encourages trying new combinations and approaches to puzzles and story outcomes."
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Exploration3
"Players explore an open map and discover multiple endings and secrets through experimentation."
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Expression3
"Players express themselves by choosing different characters and item uses, though no avatar customization."
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Fantasy4
"Set in a whimsical, fairy tale inspired world with mythical characters and imaginative scenarios."
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Fellowship-3
"Primarily a solo experience with minimal social or community interaction."
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Growth2
"Players learn puzzle solutions and experiment with new approaches, though challenges are generally easy."
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Health-5
"Sedentary gameplay typical of point-and-click adventure games."
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Idle-3
"Requires focused attention to solve puzzles and progress; not designed for passive or background play."
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Intimacy-4
"Social interactions are limited to character interactions within the game; no close player relationships."
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Leadership-5
"No leadership or management roles; players control individual characters without directing others."
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Progression3
"Players collect items and characters as cards, unlocking achievements and story outcomes."
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Relaxation4
"Calm, charming atmosphere with light puzzles supports relaxation and positive mood."
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Sensation3
"Enjoyable art, sound, and humorous animations provide pleasant sensory stimulation."
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Status-4
"No social status or recognition systems; focus is on personal enjoyment and achievement."
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Story3
"Narrative is simple but charming, with multiple endings and character-driven scenarios."
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Strategy1
"Puzzles require some problem solving but are generally straightforward and simple."
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Thrill-3
"Game is low risk and lighthearted, with minimal suspense or tension."
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Value2
"Players generally feel the game is worth its low price, especially on sale, given its charm and replayability."
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Violence-3
"Violence is minimal, cartoonish, and mostly playful rather than destructive."
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Survival-5
"No survival elements or threats; stable, safe game environment."
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Last update: 06/03/2026