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Open game pageCarefuly crafted puzzles in a challenging 3D plaformer take the player on a surrealistic journey through a maze of feelings. In Face It, abstract concepts are shaped into gameplay: darker emotions are monsters and traps, while brighter concepts are the powers you need to beat the levels.
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Face It - A game to fight inner demons: A very typical example of its motivational profile. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Exploration. It leans lower than usual among comparable games on Violence, Relaxation.
Last update: 21/08/2026