Face It - A game to fight inner demons similar games & best alternatives
Face It - A game to fight inner demons
2017
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Quick resume
Carefuly crafted puzzles in a challenging 3D plaformer take the player on a surrealistic journey through a maze of feelings. In Face It, abstract concepts are shaped into gameplay: darker emotions are monsters and traps, while brighter concepts are the powers you need to beat the levels.
Global score
75/100
Genres
Action, Adventure, Indie
Pros
- Unique and atmospheric theme
- Challenging puzzles and platforming
- Good value for price
- Meaningful narrative elements
- Active developer support
Cons
- Camera and control issues
- Short length and limited content
- Repetitive dialogue and animations
- Frustration from trial-and-error gameplay
- Lack of multiplayer or social features
Motivations
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Autonomy3
"Players navigate complex 3D platform levels with freedom to explore and choose paths, including collecting letters to unlock bonus levels."
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Competence4
"The game offers challenging platforming and puzzle elements requiring skillful jumping, timing, and camera control."
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Competition-4
"No evidence of competitive or ranked modes; focus is on individual progression and personal challenge."
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Continuation2
"Some players report being drawn in for hours, though others find frustration with repeated deaths and camera issues."
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Cooperation-5
"Entirely single-player experience with no multiplayer or cooperative elements."
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Creativity2
"Players can explore hidden areas and unlock harder versions of levels, encouraging curiosity and experimentation."
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Domination-5
"No social dominance or power over others; experience is solitary and personal."
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Escapism4
"The dark, eerie atmosphere and theme of facing inner demons provide a strong escapist experience."
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Expectation-3
"Players engage voluntarily out of interest in the theme and gameplay; no obligation or external pressure noted."
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Experimenting3
"Players try different strategies to solve puzzles and navigate levels, including using light to dispel ghosts."
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Exploration3
"Collecting letters and discovering hidden bonus levels encourages exploration beyond the main path."
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Expression-4
"No customization or avatar personalization reported; game uses fixed character and environments."
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Fantasy4
"The game features supernatural themes with ghosts, inner demons, and symbolic narrative elements."
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Fellowship-5
"No social or community features; players experience the game individually."
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Growth3
"Players develop platforming skills and spatial awareness; some report learning about psychological themes."
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Health-5
"Sedentary gameplay with no physical activity or health-related features."
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Idle-3
"Requires focused attention due to challenging platforming and puzzles; not a casual or background game."
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Intimacy-5
"No social interactions or relationship-building; solitary experience."
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Leadership-5
"No leadership or group management elements present."
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Progression3
"Players collect letters and unlock harder bonus levels, showing incremental progression."
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Relaxation-2
"Atmosphere is eerie and tense; some find it relaxing while others report frustration and challenge."
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Sensation3
"Dark visuals, sound design, and eerie music provide sensory stimulation and emotional engagement."
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Status-5
"No social recognition or status systems; achievements and cards exist but no social visibility emphasized."
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Story3
"Narrative conveyed through quotes and atmosphere; some players find it meaningful, others find it vague."
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Strategy3
"Players must plan jumps, manage flashlight use, and solve puzzles requiring reasoning and timing."
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Thrill3
"Tense atmosphere and ghost encounters create moments of suspense and mild fear."
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Value4
"Many players find the game offers good value for its low price and trading card rewards."
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Violence-3
"Combat is symbolic and non-violent, using light to dispel ghosts rather than direct violence."
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Survival3
"Players must avoid hazards and ghosts to survive and complete levels, requiring careful navigation."
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Last update: 06/03/2026