Hellcoming similar games & best alternatives
Hellcoming
2021
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Quick resume
Hellcoming is a co-op horror survival game for 1-4 players, who need to clean large areas from hellish abomination with the help of special tools.
Global score
79/100
Genres
Action, Massively Multiplayer, Indie
Similar games
Pros
- Fun and thrilling co-op gameplay
- Unique blend of cleaning and horror
- Good value for low price
- Engaging teamwork and coordination
- Well-designed maps and atmosphere
Cons
- Only two maps with limited replayability
- Tedious and repetitive tasks
- Aggressive ai can be frustrating
- Limited inventory and item management
- Lack of updates and small player base
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. It leans lower than usual among comparable games on Expression, Creativity, Competition.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players have freedom to explore maps, choose tasks, and coordinate actions, though objectives and item usage are fixed."
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Competence3
"Requires skillful teamwork, managing limited inventory, and evading aggressive AI, though some tasks are repetitive."
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Competition-4
"Focus is on cooperative play with friends; no mention of competitive modes or leaderboards."
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Continuation1
"Players enjoy several hours of gameplay but note limited maps and repetitive tasks reduce long-term engagement."
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Cooperation5
"Strong emphasis on teamwork to complete objectives and rescue teammates; solo play is discouraged."
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Creativity-3
"Gameplay follows fixed objectives and static map layouts; limited customization or creative expression."
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Domination-4
"Interactions are cooperative and balanced; no evidence of dominance or power imposition."
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Escapism4
"Players seek thrilling, scary experiences with friends to escape reality and enjoy horror gameplay."
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Expectation-4
"Players engage voluntarily for fun and social experience, not out of obligation or pressure."
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Experimenting1
"Some exploration of strategies and teamwork, but limited by static maps and fixed objectives."
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Exploration2
"Players explore large maps to find objectives, though maps are static and limited in number."
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Expression-4
"No character customization or avatar personalization reported; standardized presentation."
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Fantasy4
"Game features supernatural demons, haunted locations, and jump scares, providing imaginative fiction."
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Fellowship5
"Strong sense of community and shared experience playing with friends; multiplayer focus."
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Growth2
"Players develop teamwork and map knowledge, though limited learning opportunities due to repetition."
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Health-5
"Typical sedentary gameplay with no physical activity or health-related features."
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Idle-3
"Requires continuous attention and coordination; some complaints about long, tedious sessions."
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Intimacy3
"Close social interactions with friends during cooperative play, though no deep emotional connections noted."
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Leadership2
"Some planning and coordination needed among players, but no formal leadership roles described."
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Progression2
"Players collect and use items to complete objectives, but no complex upgrade or leveling system."
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Relaxation-1
"Game is tense and challenging with jump scares; some players find it thrilling rather than relaxing."
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Sensation3
"Jump scares, eerie atmosphere, and sound design provide sensory stimulation and excitement."
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Status-4
"No social recognition or ranking systems; focus is on private group play rather than public status."
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Story2
"Basic narrative of exorcising demons and cleaning haunted locations, but minimal lore or character development."
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Strategy3
"Requires planning and coordination to manage tasks and avoid the demon, though limited strategic depth."
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Thrill4
"High suspense and jump scares create thrilling and tense gameplay experiences."
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Value3
"Players feel the game offers good value for its low price despite limited content and updates."
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Violence1
"Some combat elements like stunning rats and evading demons, but focus is more on cleaning and survival."
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Survival4
"Avoiding capture by the demon and managing resources is central to gameplay."
Last update: 29/04/2026