HITMAN World of Assassination similar games & best alternatives

HITMAN World of Assassination

PlayStation VR, PlayStation 4, PC (Microsoft Windows), PlayStation 5, Xbox One, Xbox Series X|S • 2022

Should you play it?

Enter the world of the ultimate assassin. HITMAN World of Assassination delivers the definitive stealth action experience, putting you in the shoes of Agent 47, a master assassin. Explore immersive locations, uncover hidden secrets, and eliminate targets with complete freedom of approach.

What works
  • Extensive freedom and creativity in gameplay
  • High replayability with multiple modes
  • Detailed and immersive sandbox levels
  • Engaging stealth mechanics and strategy
  • Strong progression and unlock systems
Things to keep in mind
  • Always-online requirement frustrating for some
  • Confusing dlc and edition purchasing
  • Limited multiplayer and cooperative features
  • Some bugs and ai quirks reported
  • Steep learning curve and grind for completionists

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Hitman: Absolution™

  • Hitman: Codename 47

  • Hitman: Contracts

  • METAL GEAR SOLID 3: Snake Eater - Master Collection Version

  • DEATHLOOP

  • Resident Evil 4 (2005)

  • City of Brass

  • Yakuza 5 Remastered

  • METAL GEAR SOLID V: GROUND ZEROES

Hidden Gems

Less popular games with surprisingly high similarity

  • Copy Kitty

  • DRACOMATON

  • Drifting Lands

If you liked…

Recommendations by what you enjoyed most

  • Autonomy

    Heat Signature

  • Continuation

    Baldr Sky

  • Creativity

    Lakeview Cabin 2

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

HITMAN World of Assassination: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fellowship, Violence, Survival, Cooperation. Here, the score leans higher than usual among comparable games on Status, Competition, Violence.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    5

    "Players have extensive freedom to choose their approach, tools, and tactics in missions, including creative problem solving and emergent gameplay."

    Capsule for Heat Signature Heat Signature

    "Players have extensive freedom to choose how to approach missions, experiment with different tactics, and solve assassination puzzles creatively."

  • Competence

    Game with the same Competence vibe

    4

    "Game challenges players with stealth mechanics, resource management, and tactical combat requiring skill and planning."

    Capsule for Gloomwood Gloomwood

    "The game challenges players with complex stealth mechanics and strategic planning, rewarding skillful execution and mastery of levels."

  • Competition

    Game with the same Competition vibe

    1

    "Some leaderboard and ranked modes exist, but primary focus is on personal skill development rather than direct competition."

    Capsule for Aimlabs Aimlabs

    "Some leaderboard and ranking elements exist, especially in modes like Freelancer and competitive challenges, but the focus is mostly on personal skill and progression."

  • Continuation

    Game with the same Continuation vibe

    5

    "Extensive content with 100+ hours, multiple routes, endings, and replayability encourage long-term engagement."

    Capsule for Baldr Sky Baldr Sky

    "High replayability and long-term engagement with hundreds of hours possible, including multiple modes and ongoing content."

  • Cooperation

    Game with the same Cooperation vibe

    -3

    "Primarily a single-player experience with limited multiplayer modes; cooperation is minimal or absent."

    Capsule for Buck Up And Drive! Buck Up And Drive!

    "Primarily a single-player experience with limited multiplayer features; cooperation is minimal or absent."

  • Creativity

    Game with the same Creativity vibe

    5

    "Strong emphasis on creative problem solving, experimenting with items and traps, and multiple ways to approach challenges."

    Capsule for Lakeview Cabin 2 Lakeview Cabin 2

    "Strong emphasis on creative problem solving, multiple ways to eliminate targets, and experimentation with tools and disguises."

  • Domination

    Game with the same Domination vibe

    -4

    "Interactions emphasize balanced team play and mutual respect; no evidence of trash talk or exerting superiority over others."

    Capsule for TROUBLESHOOTER: Abandoned Children TROUBLESHOOTER: Abandoned Children

    "Interactions are balanced and respectful; no evidence of trash talk or exerting superiority over other players."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players use the game to immerse in a dark, violent fictional world, escaping real life through horror and stealth gameplay."

    Capsule for Manhunt Manhunt

    "Players use the game as an immersive escape into a fictional world of stealth and assassination, often for stress relief and entertainment."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Engagement is driven by intrinsic interest and personal desire rather than obligation or external pressure."

    Capsule for Planetary Life Planetary Life

    "Engagement is driven by intrinsic interest and personal desire rather than obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    5

    "Encourages trying new strategies, exploring level design, and testing various approaches."

    Capsule for Hitman: Blood Money Hitman: Blood Money

    "Encourages trying new approaches, exploring level mechanics, and testing different strategies."

  • Exploration

    Game with the same Exploration vibe

    4

    "Players explore diverse levels and sandbox environments, uncover secrets and lore."

    Capsule for BONELAB BONELAB

    "Players explore large, detailed sandbox levels with secrets, multiple paths, and hidden opportunities."

  • Expression

    Game with the same Expression vibe

    3

    "Outfit customization and character presentation allow personal expression within the game."

    Capsule for Backstage Pass Backstage Pass

    "Customization through disguises, outfits, and unlockable gear allows for personal expression within the game."

  • Fantasy

    Game with the same Fantasy vibe

    4

    "Engages players in a fictional Cold War spy thriller with cinematic storytelling and iconic characters."

    Capsule for METAL GEAR SOLID Δ: SNAKE EATER METAL GEAR SOLID Δ: SNAKE EATER

    "Engages players in a fictional, cinematic world of espionage and assassination with imaginative scenarios."

  • Fellowship

    Game with the same Fellowship vibe

    -3

    "Primarily solo play with minimal social or community interaction within gameplay."

    Capsule for Dungeon Souls Dungeon Souls

    "Mostly solo play with minimal social interaction or community involvement within gameplay."

  • Growth

    Game with the same Growth vibe

    4

    "Players develop skills, learn level layouts, and improve performance over time."

    Capsule for Rolled Out! Rolled Out!

    "Players develop skills, learn level layouts, and improve strategies over time."

  • Health

    Game with the same Health vibe

    -5

    "No physical activity involved; sedentary gameplay."

    Capsule for Human Fall Flat Human Fall Flat

    "No physical activity involved; sedentary gameplay."

  • Idle

    Game with the same Idle vibe

    -4

    "Requires focused attention and continuous engagement; not suited for passive or background play."

    Capsule for MORDHAU MORDHAU

    "Requires focused attention and continuous engagement; not suited for passive or background play."

  • Intimacy

    Game with the same Intimacy vibe

    -4

    "Limited social or emotional connections; interactions are surface-level or absent."

    Capsule for Boneraiser Minions Boneraiser Minions

    "Limited social or emotional connections; interactions are surface-level or absent."

  • Leadership

    Game with the same Leadership vibe

    -4

    "No leadership roles or group management; players act independently."

    Capsule for NINJA GAIDEN: Ragebound NINJA GAIDEN: Ragebound

    "No leadership roles or group management; players act independently."

  • Progression

    Game with the same Progression vibe

    5

    "Strong progression system with leveling, skill unlocking, item collection, and character upgrades."

    Capsule for Freestyle 2: Street Basketball Freestyle 2: Street Basketball

    "Strong progression system with unlockable items, suits, weapons, and mastery levels."

  • Relaxation

    Game with the same Relaxation vibe

    2

    "Offers flow and satisfaction but also includes challenging and tense moments."

    Capsule for Stronghold Crusader: Definitive Edition Stronghold Crusader: Definitive Edition

    "Offers moments of flow and satisfaction, though some modes can be challenging and tense."

  • Sensation

    Game with the same Sensation vibe

    3

    "Enjoyable audiovisual presentation with stylized graphics, animations, and sound effects."

    Capsule for Antihero Antihero

    "Enjoyable audiovisual presentation with immersive sound design and detailed graphics."

  • Status

    Game with the same Status vibe

    1

    "Leaderboards and rankings provide some recognition, but social status is not a primary focus."

    Capsule for Aimlabs Aimlabs

    "Some recognition through leaderboards and rankings, but social status is not a primary focus."

  • Story

    Game with the same Story vibe

    3

    "Narrative is present and emotionally engaging, though brief and secondary to gameplay."

    Capsule for NanoApostle NanoApostle

    "Engaging narrative with cinematic elements, though story is secondary to gameplay."

  • Strategy

    Game with the same Strategy vibe

    5

    "Requires careful planning, problem solving, and tactical decision-making to succeed."

    Capsule for Thief II: The Metal Age Thief II: The Metal Age

    "Requires careful planning, problem solving, and tactical thinking."

  • Thrill

    Game with the same Thrill vibe

    3

    "Stealth tension and risk create suspense and excitement during gameplay."

    Capsule for No Sun To Worship No Sun To Worship

    "Provides suspense and tension through stealth gameplay and risk of failure."

  • Value

    Game with the same Value vibe

    3

    "Large amount of content and replayability provide good value, though DLC pricing is considered high."

    Capsule for DYNASTY WARRIORS 8: Xtreme Legends Complete Edition DYNASTY WARRIORS 8: Xtreme Legends Complete Edition

    "High content volume and replayability offer good value, though some users note confusing DLC pricing."

  • Violence

    Game with the same Violence vibe

    4

    "Focus on combat, shooting, and destruction of enemies in a violent action shooter."

    Capsule for El Matador El Matador

    "Focus on assassination and combat, with various violent methods to eliminate targets."

  • Survival

    Game with the same Survival vibe

    3

    "Players must avoid detection and failure through careful resource and risk management."

    Capsule for Shadow Tactics: Aiko's Choice Shadow Tactics: Aiko's Choice

    "Players must avoid detection and failure, managing risks and resources."

Last update: 01/06/2026