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HUMANITY

PC (Microsoft Windows) • 2023

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Quick resume

A unique blend of puzzle-solving and action-platforming. Play a lone Shiba Inu charged with commanding massive, marching crowds to the goal in Story Mode, or browse a wide array of user-made levels crafted via the in-game Stage Creator!

Global score

94/100

Genres

Action, Casual, Indie

Pros

  • Innovative and challenging puzzle design
  • Robust level editor with user-generated content
  • Beautiful visuals and immersive soundtrack
  • Engaging story with philosophical themes
  • Smooth performance including vr support

Cons

  • Late game shifts to less puzzle-focused mechanics
  • Some controls and camera angles can be fiddly
  • Music may be repetitive or divisive
  • Occasional difficulty spikes and precision requirements
  • Limited social or multiplayer interaction

Motivations

  • Autonomy
    4

    "Players direct commands and control the dog avatar to guide humans, with freedom to experiment and adjust strategies in real-time."

  • Competence
    4

    "Puzzles require skillful execution, problem solving, and progressively complex mechanics, rewarding player mastery."

  • Competition
    -3

    "Focus is on personal puzzle solving and progression rather than competing against others; no ranked modes mentioned."

  • Continuation
    3

    "Engaging story, evolving mechanics, and user-created levels encourage extended play and habitual engagement."

  • Cooperation
    -4

    "Gameplay centers on individual control and puzzle solving; multiplayer or cooperative play is not described."

  • Creativity
    5

    "Robust level editor and user-generated content strongly emphasize creative expression and modification."

  • Domination
    -4

    "Interactions are balanced and puzzle-focused without emphasis on exerting power or superiority over others."

  • Escapism
    4

    "Immersive audiovisuals and abstract themes provide a strong escape from real life into a surreal puzzle world."

  • Expectation
    -4

    "Players engage voluntarily driven by intrinsic interest and enjoyment rather than obligation or external pressure."

  • Experimenting
    4

    "Players frequently try new mechanics, experiment with commands, and explore puzzle solutions."

  • Exploration
    2

    "Some exploration of level layouts and puzzle elements occurs, though mostly within designed puzzle spaces."

  • Expression
    3

    "Customization of avatars and unlocking skins provide avenues for player self-expression."

  • Fantasy
    3

    "Abstract, surreal setting with a glowing dog and endless humans creates an imaginative, fictional experience."

  • Fellowship
    -3

    "Community features exist for sharing levels, but gameplay is primarily solo with limited social interaction."

  • Growth
    4

    "Players learn new mechanics and improve puzzle-solving skills progressively throughout the game."

  • Health
    -5

    "Primarily sedentary gameplay with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and active problem solving; not suited for passive or background play."

  • Intimacy
    -4

    "Minimal social or emotional connection; interactions are mostly surface-level or absent."

  • Leadership
    3

    "Players lead and direct large groups of humans through commands, embodying a leadership role in puzzle context."

  • Progression
    4

    "Unlocking new commands, skins, and levels provides a sense of advancement and accumulation."

  • Relaxation
    3

    "Calming aesthetics and music create a relaxing atmosphere despite some challenging puzzles."

  • Sensation
    3

    "Visuals, animations, and music provide stimulating sensory enjoyment and emotional engagement."

  • Status
    -3

    "No emphasis on social recognition or status; achievements and community content exist but are not central."

  • Story
    3

    "Narrative and philosophical themes are integrated, enhancing immersion beyond pure puzzle solving."

  • Strategy
    4

    "Requires planning, logical reasoning, and adapting strategies to solve increasingly complex puzzles."

  • Thrill
    1

    "Some tension in timing and precision puzzles, but overall experience is more contemplative than thrilling."

  • Value
    3

    "High polish, extensive content, and replayability provide good value for the price."

  • Violence
    -4

    "Gameplay involves guiding humans safely; while many humans fall, the game is non-violent and puzzle focused."

  • Survival
    2

    "Some elements of avoiding failure and managing hazards, but primarily puzzle navigation rather than survival."

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    Last update: 06/03/2026