Kingdom Come: Deliverance II similar games & best alternatives
Kingdom Come: Deliverance II
2025
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Quick resume
A thrilling story-driven action RPG, with a rich open world, set in 15th century Medieval Europe. Experience the ultimate medieval adventure - through the eyes of young Henry - as you embark on a journey of epic proportions.
Global score
94/100
Genres
Action, Adventure, Role-playing (RPG), Simulator
Similar games
Pros
- Highly immersive and realistic medieval world
- Deep and engaging story with memorable characters
- Challenging and rewarding combat system
- Extensive content with many side quests and activities
- Well optimized and stable performance
Cons
- Some bugs and jankiness in animations and quest triggers
- Combat can be clunky or difficult for some players
- Difficulty drops too fast in later game
- Some forced stealth or repetitive quest segments
- Lack of multiplayer or cooperative features
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Intimacy, Story. It leans lower than usual among comparable games on Fantasy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have significant freedom to choose how to approach quests, roleplay Henry, and make decisions affecting the story and world."
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Competence4
"Combat and skill systems provide challenging mechanics that reward mastery and skill development."
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Competition-3
"Focus is on single-player experience with no mention of competitive multiplayer or leaderboards; play is at personal pace."
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Continuation5
"Many players report hundreds of hours played, strong attachment, and desire to continue playing including side quests and DLC."
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Cooperation-5
"Game is a single-player RPG with no cooperative multiplayer or teamwork elements."
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Creativity3
"Players can craft, brew potions, customize gear, and roleplay different playstyles, though within historical realism."
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Domination-4
"Interactions emphasize balanced social dynamics and consequences rather than exerting power over others."
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Escapism4
"Highly immersive medieval world offers escape from modern life through detailed roleplaying and exploration."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and passion for the game and setting."
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Experimenting4
"Players experiment with different combat styles, dialogue options, and quest approaches."
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Exploration5
"Large open world with many secrets, side quests, and detailed environments encourages discovery."
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Expression3
"Character roleplaying and gear customization allow for personal expression within historical constraints."
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Fantasy-4
"Strong emphasis on historical realism and plausible medieval scenarios rather than fantasy elements."
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Fellowship-4
"Focus is on solo play and individual story experience with limited social interaction."
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Growth5
"Players develop skills, combat proficiency, and knowledge through gameplay and questing."
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Health-4
"Primarily sedentary gameplay with no physical activity or health-related mechanics beyond in-game survival."
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Idle-4
"Requires focused attention and engagement; players report deep immersion and continuous involvement."
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Intimacy2
"Some romance options and character relationships exist, but mostly limited to narrative rather than deep social bonding."
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Leadership-3
"Players act individually without leading groups or managing others."
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Progression5
"Strong progression through skill leveling, acquiring gear, and completing quests."
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Relaxation3
"Players experience flow and enjoyment balancing challenge and skill, though some tension exists in combat."
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Sensation4
"High-quality graphics, sound design, and immersive environments provide strong sensory stimulation."
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Status-3
"Game focuses on personal story and achievements without social recognition or popularity mechanics."
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Story5
"Highly praised narrative immersion with complex characters, plot twists, and emotional engagement."
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Strategy4
"Combat and quest approaches require tactical thinking, planning, and problem solving."
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Thrill3
"Combat and stealth encounters provide suspense and excitement, though balanced with realism."
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Value5
"Players report excellent value for time and money with extensive content and replayability."
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Violence4
"Combat and fighting are core gameplay elements involving realistic medieval violence."
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Survival3
"Players manage health, stamina, and resources to survive threats and challenges."
Last update: 29/04/2026