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Mafia: The Old Country

PlayStation 5, Xbox Series X|S, PC (Microsoft Windows) • 2025

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Quick resume

Uncover the origins of organized crime in Mafia: The Old Country, a gritty mob story set in the brutal underworld of 1900s Sicily. Fight to survive as Enzo Favara and prove your worth to the Family in this immersive third-person action-adventure.

Global score

73/100

Genres

Action, Adventure, Shooter

Pros

  • Engaging and emotional story
  • Beautifully crafted early 1900s sicily setting
  • Strong voice acting and cinematic presentation
  • Solid gunplay and knife fight mechanics
  • Immersive soundtrack and atmosphere

Cons

  • Linear gameplay with limited exploration
  • Short game length and limited replayability
  • Performance issues and optimization problems
  • Some combat and stealth mechanics feel clunky or repetitive
  • Lack of open world freedom and side activities

Motivations

  • Autonomy
    -4

    "The game is strongly linear with limited freedom between missions and scripted progression."

  • Competence
    2

    "Gameplay involves skillful gunplay, knife fights, and driving, though combat is described as somewhat basic and easy."

  • Competition
    -3

    "Focus is on single-player narrative experience without competitive multiplayer or leaderboards."

  • Continuation
    1

    "Players report being hooked by the story and atmosphere, though the game is relatively short and lacks replayability."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative gameplay elements."

  • Creativity
    -3

    "Players follow a fixed story and missions with minimal player-driven creation or modification."

  • Domination
    -4

    "No evidence of exerting control over others; focus is on personal narrative."

  • Escapism
    4

    "Strong immersion in a cinematic mafia story provides escape from real life."

  • Expectation
    -4

    "Players engage voluntarily out of interest in story and setting, not obligation."

  • Experimenting
    -3

    "Gameplay is mostly scripted and follows established patterns; limited experimentation."

  • Exploration
    -4

    "World is visually detailed but exploration is limited and mostly confined to mission areas."

  • Expression
    2

    "Some character customization and equipment upgrades available, but limited."

  • Fantasy
    4

    "Set in early 1900s Sicily with a strong mafia narrative, providing an imaginative fictional experience."

  • Fellowship
    -4

    "Minimal social interaction; primarily a solo story-driven game."

  • Growth
    3

    "Players develop skills and character upgrades throughout the story."

  • Health
    -5

    "No physical activity or health-related gameplay elements."

  • Idle
    -3

    "Requires focused attention; gameplay is continuous and story-driven."

  • Intimacy
    3

    "Emotional connections and relationships are central to the narrative."

  • Leadership
    -4

    "No player leadership or group management; focus on individual experience."

  • Progression
    3

    "Players accumulate upgrades, weapons, and collectibles as they progress."

  • Relaxation
    2

    "Some players find the game immersive and relaxing, akin to watching a movie."

  • Sensation
    3

    "High-quality graphics, sound design, and atmosphere provide sensory enjoyment."

  • Status
    -4

    "No social status or recognition systems; single-player focus."

  • Story
    5

    "Highly praised narrative with strong characters and emotional depth."

  • Strategy
    1

    "Some tactical elements in combat and stealth, but overall straightforward gameplay."

  • Thrill
    3

    "Tense moments and knife fights provide suspense and excitement."

  • Value
    0

    "Mixed opinions on value; some feel price is high for content, others find it reasonable."

  • Violence
    3

    "Combat and knife fights are central gameplay elements."

  • Survival
    1

    "Players must avoid death in combat and complete missions, but no complex survival mechanics."

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    Last update: 06/03/2026