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Murder House

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), PlayStation 4 • 2020

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Quick resume

A local news team breaks into an abandoned house to chase a salacious ghost story... until a MANIAC chases them! ...VHS era 80's slasher. PS1 style survival horror!

Global score

95/100

Genres

Adventure, Indie

Pros

  • Authentic ps1-era horror aesthetic
  • Strong atmosphere and tension
  • Engaging slasher story and characters
  • Variety of visual filters and camera modes
  • Challenging chase and survival mechanics

Cons

  • Short game length
  • Clunky tank controls can frustrate
  • Some unintuitive puzzles
  • Minor bugs and glitches reported
  • Limited replay value

Motivations

  • Autonomy
    4

    "Players have control over exploration, puzzle solving, and combat or hiding decisions, with options for camera modes and filters enhancing personal freedom."

  • Competence
    3

    "The game offers skill challenges through tense chases, puzzle solving, and combat mechanics, though some puzzles are straightforward."

  • Competition
    -4

    "Focuses on solo survival horror experience without multiplayer or competitive elements."

  • Continuation
    2

    "Short playtime (~2-4 hours) but strong atmosphere and tension encourage replay and engagement."

  • Cooperation
    -5

    "Entirely single-player with no cooperative or multiplayer features."

  • Creativity
    3

    "Players can customize visual filters and camera modes; exploration and puzzle solving allow some creative problem solving."

  • Domination
    -5

    "No social dominance or power dynamics; player faces a hostile AI antagonist alone."

  • Escapism
    5

    "Strong horror atmosphere and tension provide immersive escape from real life."

  • Expectation
    -5

    "Players engage voluntarily out of interest and nostalgia for retro horror games."

  • Experimenting
    2

    "Some experimentation with different camera modes and filters; gameplay encourages trying different tactics for survival."

  • Exploration
    3

    "Exploration of a confined but detailed house environment with item and clue discovery."

  • Expression
    2

    "Customization limited to visual filters and camera perspectives; no character or environment personalization."

  • Fantasy
    4

    "Engages players in a fictional slasher horror narrative with supernatural and exaggerated elements."

  • Fellowship
    -5

    "No social or community features; strictly solo play."

  • Growth
    2

    "Players learn to navigate controls, puzzles, and enemy behavior, though gameplay is not deeply complex."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related mechanics."

  • Idle
    -3

    "Requires focused attention due to tension and chase sequences; not suited for passive or background play."

  • Intimacy
    -5

    "No social or emotional relationship building; isolated experience."

  • Leadership
    -5

    "No leadership or group management roles; single-player survival."

  • Progression
    3

    "Players collect items, weapons, and keys to progress through the story and unlock new areas."

  • Relaxation
    -3

    "Sustained tension and suspense dominate; not designed for relaxation or flow states."

  • Sensation
    4

    "Strong sensory stimulation through unsettling visuals, audio, and jump scares."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    4

    "Narrative-driven with a clear plot, characters, and horror story progression."

  • Strategy
    3

    "Requires planning routes, managing resources, and deciding when to fight or hide."

  • Thrill
    5

    "High suspense and fear from unpredictable enemy encounters and chase sequences."

  • Value
    3

    "Short length but well-received for price; considered good value for fans of the genre."

  • Violence
    5

    "Focus on violent encounters, gore, and brutal kill scenes consistent with slasher horror."

  • Survival
    4

    "Core gameplay revolves around avoiding death, managing limited resources, and escaping threats."

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    Last update: 06/03/2026