Neighbours back From Hell similar games & best alternatives
Neighbours back From Hell
2020
Related articles
Quick resume
There goes the neighborhood! Play the star of a cheeky TV Show who taking revenge on his horrible neighbor by constantly pranking him at home and around the world in the most creative and ludicrous ways.
Global score
95/100
Genres
Adventure, Casual, Strategy, Point-and-click, Puzzle
Similar games
Pros
- Nostalgic and humorous gameplay
- Smooth remaster with hd graphics
- Simple, accessible puzzle and stealth mechanics
- Includes both original games in one
- Free for owners of original games
Cons
- Reduced challenge compared to originals
- Some bugs and minor glitches reported
- Missing some original levels initially
- Limited story and depth
- Repetitive audio and gameplay loops
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Survival, Thrill. It leans lower than usual among comparable games on Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players control Woody directly to explore environments, choose pranks, and decide timing and order of actions freely."
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Competence3
"Game involves puzzle-solving and stealth challenges requiring skillful timing and strategy, though remaster is easier than originals."
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Competition-4
"Focus is on personal progress and puzzle completion without player-vs-player or leaderboard competition."
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Continuation2
"Players often replay levels to improve scores or complete all pranks, but game length is short and sessions are casual."
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Cooperation-5
"Single-player experience with no multiplayer or cooperative elements."
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Creativity3
"Players creatively combine pranks and explore environments to find items and set traps in various ways."
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Domination-5
"No social dominance or power over other players; interactions are with AI neighbor only."
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Escapism4
"Players use humor and mischief to escape real-life stress through lighthearted gameplay."
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Expectation-4
"Engagement is voluntary and driven by nostalgia and personal enjoyment rather than obligation."
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Experimenting3
"Players experiment with different prank sequences and timing to optimize results and discover all traps."
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Exploration3
"Game encourages exploration of multiple floors and rooms to find items and opportunities for pranks."
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Expression-3
"Limited character customization or self-expression; focus is on gameplay rather than avatar personalization."
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Fantasy4
"Cartoonish, exaggerated scenarios and humor create an imaginative, fictional experience."
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Fellowship-5
"No social or community features; strictly single-player."
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Growth2
"Players develop puzzle-solving skills and learn neighbor patterns, though remaster is less challenging."
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Health-5
"Sedentary gameplay with no physical activity involved."
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Idle-3
"Requires focused attention and timing; not designed for passive or background play."
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Intimacy-5
"No social or emotional relationship building; interactions are limited to AI neighbor."
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Leadership-5
"No leadership or group management elements."
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Progression2
"Players progress through levels and unlock achievements, but no complex item or upgrade systems."
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Relaxation3
"Lighthearted humor and casual gameplay provide relaxation and stress relief."
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Sensation2
"Cartoon visuals and humorous sound effects provide moderate sensory stimulation."
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Status-5
"No social recognition or status systems present."
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Story1
"Minimal story mostly serves as context for pranks; narrative is light and secondary."
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Strategy3
"Requires planning prank sequences and timing to maximize effectiveness and avoid detection."
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Thrill2
"Some tension from stealth and timing, but overall light and comedic rather than suspenseful."
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Value3
"Good value for nostalgia and casual fun, especially as remaster is free for original owners."
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Violence-3
"Pranks are mischievous but non-lethal and cartoonish, focusing on humor rather than destruction."
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Survival1
"Avoiding detection is a core mechanic, but consequences are light with multiple lives and no harsh penalties."
Where to buy
Last update: 29/04/2026