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Chronology

PC (Microsoft Windows) • 2014

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Quick resume

A platform-adventure game about time travelling, puzzle solving and a friendship between an Old Inventor and a Snail.

Global score

87/100

Genres

Adventure, Indie, Puzzle, Platform

Pros

  • Unique time manipulation mechanics
  • Charming art style and music
  • Accessible and logical puzzles
  • Relaxing atmosphere
  • Low price especially on sale

Cons

  • Very short gameplay duration
  • Linear level design with no exploration
  • Some technical bugs reported
  • Limited story depth and character development
  • Clunky controls and lack of save points within chapters

Motivations

  • Autonomy
    3

    "Players control two characters with unique time manipulation abilities and solve puzzles by switching between past and present, allowing freedom in approach within linear levels."

  • Competence
    2

    "Puzzles require logical thinking and some skillful timing, but overall difficulty is moderate and accessible, with some platforming challenges."

  • Competition
    -5

    "No competitive elements; gameplay is single-player and focused on personal puzzle solving."

  • Continuation
    -3

    "Game is short (2-3 hours), with limited replay value and no achievements, leading to low long-term engagement."

  • Cooperation
    1

    "Players switch between two characters working together to solve puzzles, but this is a single-player experience without multiplayer cooperation."

  • Creativity
    4

    "Creative use of time manipulation mechanics and character abilities to solve puzzles and affect environments."

  • Domination
    -5

    "No elements of domination or power over others; cooperative and solo gameplay."

  • Escapism
    3

    "Offers a relaxing, atmospheric experience with charming visuals and music, providing distraction and stress relief."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment; no indication of obligation or external pressure."

  • Experimenting
    3

    "Encourages experimenting with time travel mechanics and puzzle solutions, though within a linear structure."

  • Exploration
    -3

    "Game is linear with no hidden areas or secrets; limited exploration beyond progressing through levels."

  • Expression
    -4

    "Minimal customization or self-expression; players use predefined characters and environments."

  • Fantasy
    3

    "Features imaginative fiction with time travel, an old inventor, and a talking snail in a stylized world."

  • Fellowship
    -4

    "Primarily a solo experience with minimal social interaction or community involvement."

  • Growth
    2

    "Players develop problem-solving skills through puzzles, though learning curve is gentle and limited."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and puzzle solving; not designed for idle or background play."

  • Intimacy
    -4

    "Limited emotional connection mainly between two characters in-game; no player social intimacy."

  • Leadership
    -5

    "No leadership or group management elements; single-player puzzle platformer."

  • Progression
    2

    "Progression through levels and puzzles with some narrative development, but no item collection or upgrades."

  • Relaxation
    4

    "Relaxing atmosphere with soothing music and gentle challenge balance."

  • Sensation
    3

    "Enjoyable visual and auditory style with colorful art and fitting soundtrack."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    2

    "Story is simple and light but present, providing narrative context and character interaction."

  • Strategy
    2

    "Puzzles require logical thinking and planning, though complexity is moderate."

  • Thrill
    -2

    "Low suspense or risk; gameplay is calm and puzzle-focused without high tension."

  • Value
    3

    "Generally considered good value especially at discount prices given quality and enjoyment."

  • Violence
    -5

    "No violent content; gameplay centers on puzzle solving and platforming."

  • Survival
    -5

    "No survival or threat avoidance mechanics; stable and safe game environment."

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    Last update: 06/03/2026