Chronology similar games & best alternatives
Chronology
2014
Related articles
Quick resume
A platform-adventure game about time travelling, puzzle solving and a friendship between an Old Inventor and a Snail.
Global score
87/100
Genres
Adventure, Indie, Platform, Puzzle
Similar games
Pros
- Unique time manipulation mechanics
- Charming art style and music
- Accessible and logical puzzles
- Relaxing atmosphere
- Low price especially on sale
Cons
- Very short gameplay duration
- Linear level design with no exploration
- Some technical bugs reported
- Limited story depth and character development
- Clunky controls and lack of save points within chapters
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Cooperation. It leans lower than usual among comparable games on Exploration, Continuation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players control two characters with unique time manipulation abilities and solve puzzles by switching between past and present, allowing freedom in approach within linear levels."
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Competence2
"Puzzles require logical thinking and some skillful timing, but overall difficulty is moderate and accessible, with some platforming challenges."
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Competition-5
"No competitive elements; gameplay is single-player and focused on personal puzzle solving."
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Continuation-3
"Game is short (2-3 hours), with limited replay value and no achievements, leading to low long-term engagement."
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Cooperation1
"Players switch between two characters working together to solve puzzles, but this is a single-player experience without multiplayer cooperation."
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Creativity4
"Creative use of time manipulation mechanics and character abilities to solve puzzles and affect environments."
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Domination-5
"No elements of domination or power over others; cooperative and solo gameplay."
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Escapism3
"Offers a relaxing, atmospheric experience with charming visuals and music, providing distraction and stress relief."
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Expectation-4
"Players engage voluntarily for enjoyment; no indication of obligation or external pressure."
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Experimenting3
"Encourages experimenting with time travel mechanics and puzzle solutions, though within a linear structure."
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Exploration-3
"Game is linear with no hidden areas or secrets; limited exploration beyond progressing through levels."
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Expression-4
"Minimal customization or self-expression; players use predefined characters and environments."
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Fantasy3
"Features imaginative fiction with time travel, an old inventor, and a talking snail in a stylized world."
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Fellowship-4
"Primarily a solo experience with minimal social interaction or community involvement."
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Growth2
"Players develop problem-solving skills through puzzles, though learning curve is gentle and limited."
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Health-5
"Sedentary gameplay with no physical activity or health-related features."
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Idle-4
"Requires focused attention and puzzle solving; not designed for idle or background play."
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Intimacy-4
"Limited emotional connection mainly between two characters in-game; no player social intimacy."
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Leadership-5
"No leadership or group management elements; single-player puzzle platformer."
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Progression2
"Progression through levels and puzzles with some narrative development, but no item collection or upgrades."
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Relaxation4
"Relaxing atmosphere with soothing music and gentle challenge balance."
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Sensation3
"Enjoyable visual and auditory style with colorful art and fitting soundtrack."
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Status-5
"No social recognition or status systems present."
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Story2
"Story is simple and light but present, providing narrative context and character interaction."
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Strategy2
"Puzzles require logical thinking and planning, though complexity is moderate."
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Thrill-2
"Low suspense or risk; gameplay is calm and puzzle-focused without high tension."
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Value3
"Generally considered good value especially at discount prices given quality and enjoyment."
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Violence-5
"No violent content; gameplay centers on puzzle solving and platforming."
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Survival-5
"No survival or threat avoidance mechanics; stable and safe game environment."
Last update: 29/04/2026