Unravel similar games & best alternatives
Unravel
2020
Related articles
Quick resume
Unravel is a physics-based puzzle platformer. Yarny, a character made from a single thread of yarn, must embark on a larger than life adventure.
Global score
91/100
Genres
Action, Adventure, Platform, Puzzle
Similar games
Pros
- Beautiful graphics and environments
- Emotional and touching story
- Relaxing and fitting soundtrack
- Intuitive and satisfying puzzle-platform gameplay
- Unique yarn mechanics
Cons
- Some frustrating or finicky controls
- Linear gameplay with limited replay value
- Requires ea origin launcher
- Short game length
- Minor bugs and occasional glitches
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. It leans lower than usual among comparable games on Thrill, Violence, Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players control Yarny directly, solving puzzles and choosing paths, but the game is somewhat linear with preset level designs and puzzle solutions."
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Competence3
"The game offers satisfying puzzle-platforming challenges requiring skill and timing, but puzzles are generally not overly difficult."
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Competition-5
"No competitive elements or player comparison; focus is on personal experience and story."
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Continuation2
"Players often engage in multiple sessions to complete levels and achievements, but the game is relatively short and not described as addictive."
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Cooperation-5
"Single-player experience with no multiplayer or cooperative gameplay."
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Creativity3
"Players creatively use Yarny's yarn to solve puzzles and navigate, but within designed constraints and preset mechanics."
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Domination-5
"No elements of exerting control or superiority over others; experience is personal and non-competitive."
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Escapism4
"Many players use the game as a relaxing, emotional escape with beautiful visuals and music."
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Expectation-4
"Players engage voluntarily for intrinsic interest and emotional experience, not out of obligation."
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Experimenting2
"Some experimentation with yarn mechanics and puzzle solutions, but mostly within established gameplay routines."
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Exploration3
"Players explore varied, beautifully crafted environments and find hidden secrets."
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Expression-3
"Limited customization or self-expression; Yarny and environments are preset with minimal modification."
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Fantasy3
"Imaginative fiction with a yarn character and metaphorical story, though grounded in realistic environments."
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Fellowship-5
"Primarily a solo experience with minimal social interaction."
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Growth3
"Players develop puzzle-solving skills and learn to master yarn mechanics."
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Health-5
"Sedentary gameplay with no physical activity components."
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Idle-3
"Requires focused attention and puzzle solving; not designed for idle or background play."
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Intimacy-4
"Emotional connection to story and character but limited social or relational interactions."
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Leadership-5
"No leadership or group management elements; single-player experience."
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Progression3
"Players collect yarn and badges to progress through levels and unlock story elements."
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Relaxation4
"Many players find the game relaxing with soothing music and gentle pacing."
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Sensation3
"Visually beautiful and emotionally evocative with pleasant audio-visual stimulation."
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Status-5
"No social status or recognition systems; focus is on personal experience."
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Story4
"Strong narrative immersion through visual storytelling and emotional themes."
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Strategy2
"Requires some problem solving and planning to solve puzzles, but not deeply strategic."
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Thrill-2
"Some tense moments but overall a calm and gentle experience with limited suspense."
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Value3
"Generally considered worth the price, especially on sale, for the emotional and artistic experience."
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Violence-5
"Non-violent gameplay focused on puzzle solving and exploration."
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Survival-3
"Some risk elements like avoiding hazards, but overall low threat and stable conditions."
Where to buy
Last update: 29/04/2026