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Unravel

Xbox One, PlayStation 4, PC (Microsoft Windows) • 2020

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Quick resume

Unravel is a physics-based puzzle platformer. Yarny, a character made from a single thread of yarn, must embark on a larger than life adventure.

Global score

91/100

Genres

Action, Adventure, Puzzle, Platform

Pros

  • Beautiful graphics and environments
  • Emotional and touching story
  • Relaxing and fitting soundtrack
  • Intuitive and satisfying puzzle-platform gameplay
  • Unique yarn mechanics

Cons

  • Some frustrating or finicky controls
  • Linear gameplay with limited replay value
  • Requires ea origin launcher
  • Short game length
  • Minor bugs and occasional glitches

Motivations

  • Autonomy
    3

    "Players control Yarny directly, solving puzzles and choosing paths, but the game is somewhat linear with preset level designs and puzzle solutions."

  • Competence
    3

    "The game offers satisfying puzzle-platforming challenges requiring skill and timing, but puzzles are generally not overly difficult."

  • Competition
    -5

    "No competitive elements or player comparison; focus is on personal experience and story."

  • Continuation
    2

    "Players often engage in multiple sessions to complete levels and achievements, but the game is relatively short and not described as addictive."

  • Cooperation
    -5

    "Single-player experience with no multiplayer or cooperative gameplay."

  • Creativity
    3

    "Players creatively use Yarny's yarn to solve puzzles and navigate, but within designed constraints and preset mechanics."

  • Domination
    -5

    "No elements of exerting control or superiority over others; experience is personal and non-competitive."

  • Escapism
    4

    "Many players use the game as a relaxing, emotional escape with beautiful visuals and music."

  • Expectation
    -4

    "Players engage voluntarily for intrinsic interest and emotional experience, not out of obligation."

  • Experimenting
    2

    "Some experimentation with yarn mechanics and puzzle solutions, but mostly within established gameplay routines."

  • Exploration
    3

    "Players explore varied, beautifully crafted environments and find hidden secrets."

  • Expression
    -3

    "Limited customization or self-expression; Yarny and environments are preset with minimal modification."

  • Fantasy
    3

    "Imaginative fiction with a yarn character and metaphorical story, though grounded in realistic environments."

  • Fellowship
    -5

    "Primarily a solo experience with minimal social interaction."

  • Growth
    3

    "Players develop puzzle-solving skills and learn to master yarn mechanics."

  • Health
    -5

    "Sedentary gameplay with no physical activity components."

  • Idle
    -3

    "Requires focused attention and puzzle solving; not designed for idle or background play."

  • Intimacy
    -4

    "Emotional connection to story and character but limited social or relational interactions."

  • Leadership
    -5

    "No leadership or group management elements; single-player experience."

  • Progression
    3

    "Players collect yarn and badges to progress through levels and unlock story elements."

  • Relaxation
    4

    "Many players find the game relaxing with soothing music and gentle pacing."

  • Sensation
    3

    "Visually beautiful and emotionally evocative with pleasant audio-visual stimulation."

  • Status
    -5

    "No social status or recognition systems; focus is on personal experience."

  • Story
    4

    "Strong narrative immersion through visual storytelling and emotional themes."

  • Strategy
    2

    "Requires some problem solving and planning to solve puzzles, but not deeply strategic."

  • Thrill
    -2

    "Some tense moments but overall a calm and gentle experience with limited suspense."

  • Value
    3

    "Generally considered worth the price, especially on sale, for the emotional and artistic experience."

  • Violence
    -5

    "Non-violent gameplay focused on puzzle solving and exploration."

  • Survival
    -3

    "Some risk elements like avoiding hazards, but overall low threat and stable conditions."

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    Last update: 06/03/2026