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Assassin's Creed® Syndicate similar games & best alternatives

Assassin's Creed® Syndicate

PC (Microsoft Windows), Xbox One, PlayStation 4, Xbox Series X|S, PlayStation 5 • 2015

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Quick resume

London, 1868. Lead your underworld organization in the midst of the Industrial Revolution to break the corrupt stranglehold on the city in a visceral adventure filled with action, intrigue, and brutal combat.

Global score

80/100

Genres

Action, Adventure

Similar games

    Pros

    • Immersive victorian london setting
    • Dual protagonists with distinct playstyles
    • Improved traversal with rope launcher
    • Engaging gang and territory control mechanics
    • Rich side missions featuring historical figures

    Cons

    • Repetitive side quests and territory missions
    • Weak main antagonist and story depth
    • Technical bugs and occasional crashes
    • Combat can be simplistic and button-mashy
    • Microtransactions for map collectibles

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Cooperation. It leans lower than usual among comparable games on Value, Survival.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players can freely switch between two protagonists and choose different approaches to missions, including stealth or combat styles."

    • Competence
      3

      "Combat and parkour require skill and timing; skill trees and upgrades provide a sense of progression and mastery."

    • Competition
      -3

      "Focus is on single-player experience with no multiplayer; gameplay centers on personal progression and story."

    • Continuation
      3

      "Many players report long playtimes with side missions and collectibles encouraging extended engagement."

    • Cooperation
      2

      "Gang system allows recruiting and commanding allies to assist in combat and territory control."

    • Creativity
      2

      "Players can customize characters and gear; rope launcher adds new traversal options enhancing creative movement."

    • Domination
      -2

      "Interactions emphasize shared gang leadership and cooperation rather than domination or power over others."

    • Escapism
      4

      "Immersive historical setting and engaging gameplay provide strong escape from real life."

    • Expectation
      -4

      "Players engage voluntarily for enjoyment and interest; no indication of obligation or pressure to play."

    • Experimenting
      2

      "New mechanics like rope launcher and dual protagonists encourage trying different strategies and play styles."

    • Exploration
      4

      "Large, detailed open world London encourages extensive exploration and discovery of secrets and collectibles."

    • Expression
      3

      "Character customization and outfit choices allow personal expression within the game."

    • Fantasy
      1

      "While based on historical settings, the game includes fictional elements and imaginative storytelling."

    • Fellowship
      -3

      "Primarily a solo experience with limited social interaction; gang system is AI controlled."

    • Growth
      4

      "Skill trees, leveling, and gear upgrades provide clear learning and personal development opportunities."

    • Health
      -4

      "Typical sedentary gameplay with long sessions and no physical activity involved."

    • Idle
      -3

      "Requires focused attention and active engagement; not designed for casual or background play."

    • Intimacy
      -3

      "Limited to scripted character relationships; no deep social or emotional connections with other players."

    • Leadership
      3

      "Players lead their gang and make strategic decisions to control territories and upgrade resources."

    • Progression
      4

      "Strong emphasis on accumulating experience, skills, gear, and territory control as progression."

    • Relaxation
      2

      "Generally smooth gameplay with moments of flow, though some missions and combat can be tense."

    • Sensation
      3

      "Visuals, sound design, and music provide rich sensory stimulation and emotional engagement."

    • Status
      -3

      "No multiplayer or social ranking; achievements and recognition are personal and offline."

    • Story
      2

      "Narrative with historical and fictional characters; story is lighter and less serious than previous entries."

    • Strategy
      3

      "Players plan territory takeovers, gang upgrades, and skill builds requiring strategic thinking."

    • Thrill
      2

      "Stealth and combat sequences provide moments of tension and excitement, though not extreme."

    • Value
      -2

      "Many players feel the game is overpriced at launch; better value when purchased on sale."

    • Violence
      4

      "Combat and assassinations are central; players engage in violent actions frequently."

    • Survival
      1

      "Some resource management and combat challenge, but overall low-risk environment."

    Where to buy

    Last update: 29/04/2026