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Hidden in Plain Sight

Xbox 360, Nintendo Switch, PC (Microsoft Windows), Linux, Mac • 2014

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Quick resume

Hidden in Plain Sight is a local-multiplayer stealth party game. Blend into the crowd of AI characters and eliminate the other players before they eliminate you!

Global score

99/100

Genres

Action, Casual, Indie, Strategy

Pros

  • Unique and original local multiplayer gameplay
  • Highly fun and engaging party experience
  • Easy to learn and accessible to non-gamers
  • Multiple game modes with customization options
  • Strong social interaction and laughter

Cons

  • Requires multiple controllers and local play
  • Limited game modes and content
  • Minimal graphics and sound presentation
  • No online multiplayer by default (though beta available)
  • Can become repetitive over long sessions

Motivations

  • Autonomy
    4

    "Players have freedom to choose strategies and actions in various game modes, requiring clever deception and decision-making."

  • Competence
    3

    "Game involves skill in deception, observation, and timing, with feedback from social interaction and game outcomes."

  • Competition
    5

    "Strong competitive element with players trying to outsmart and eliminate each other in local multiplayer."

  • Continuation
    3

    "Players repeatedly return to the game for party sessions and quick rounds, showing habitual engagement."

  • Cooperation
    1

    "Some modes involve team play, but overall focus is on individual deception and competition."

  • Creativity
    2

    "Players can customize game settings and develop unique deceptive strategies, though game structure is fixed."

  • Domination
    2

    "Players exert control by outsmarting and eliminating others, but interactions are balanced and playful."

  • Escapism
    3

    "Provides fun distraction and social laughter, helping players escape real-life stress during parties."

  • Expectation
    -4

    "Players engage voluntarily for fun and social interaction, not out of obligation or pressure."

  • Experimenting
    3

    "Players explore different game modes and tweak settings to find new ways to play and deceive."

  • Exploration
    -3

    "Gameplay occurs in familiar, fixed maps with no discovery of new areas or secrets."

  • Expression
    -2

    "Limited character customization; expression mainly through player behavior rather than visual personalization."

  • Fantasy
    -3

    "Game is abstract and minimalistic with simple characters, focusing on realistic social deception rather than fantasy."

  • Fellowship
    4

    "Strong social bonding and community feeling through local multiplayer party play and shared laughter."

  • Growth
    2

    "Players develop skills in deception, observation, and strategy over repeated play sessions."

  • Health
    -4

    "Primarily sedentary local multiplayer game with no physical activity component."

  • Idle
    -3

    "Requires focused attention and active participation during short, intense rounds."

  • Intimacy
    2

    "Encourages close social interaction and emotional engagement among friends during play."

  • Leadership
    1

    "Some team modes may involve guiding others, but mostly players act independently or competitively."

  • Progression
    -2

    "No item collection or upgrades; gameplay progression is round-based and skill-driven."

  • Relaxation
    -3

    "Gameplay is tense and suspenseful, creating excitement rather than relaxation."

  • Sensation
    1

    "Simple audiovisual presentation with focus on social and cognitive stimulation rather than sensory thrills."

  • Status
    2

    "Players gain recognition within their local group through skillful play and social interaction."

  • Story
    -4

    "No narrative or plot; gameplay is context-free and focused on social deception mechanics."

  • Strategy
    4

    "High mental challenge involving planning, deception, and reading opponents."

  • Thrill
    4

    "Gameplay creates suspense, tension, and excitement through hidden identity and risk of exposure."

  • Value
    4

    "Highly praised for providing great fun and replayability at a low price."

  • Violence
    2

    "Includes light combat and elimination mechanics, but presented in a playful, non-graphic manner."

  • Survival
    3

    "Players must avoid detection and elimination, emphasizing survival through stealth and cunning."

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    Last update: 06/03/2026