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Nobody Wants to Die

PlayStation 5, Xbox Series X|S, PC (Microsoft Windows) • 2024

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Quick resume

Lose yourself in the dystopian world of New York, 2329; immortality comes at a price that someone has to pay. In this interactive noir story, lead the investigation using advanced technology, as Detective James Karra who risks it all in pursuit of a serial killer targeting the city’s elite.

Global score

84/100

Genres

Adventure, Role-playing (RPG)

Pros

  • Stunning cyberpunk noir atmosphere
  • Strong narrative and voice acting
  • Unique detective mechanics
  • Immersive worldbuilding
  • Good value for price

Cons

  • Linear and on-rails gameplay
  • Repetitive investigation mechanics
  • Limited player freedom and exploration
  • Short playtime
  • Some technical optimization issues

Motivations

  • Autonomy
    -4

    "Gameplay is heavily on rails with guided objectives and limited player freedom."

  • Competence
    1

    "Detective mechanics offer some skill and puzzle solving but are repetitive and relatively simple."

  • Competition
    -5

    "No competitive or multiplayer elements; focus is on personal narrative experience."

  • Continuation
    2

    "Players express desire to replay for alternate endings despite short length and linearity."

  • Cooperation
    -5

    "Single-player experience with no cooperative gameplay."

  • Creativity
    2

    "Unique detective tools and crime scene reconstruction offer some creative engagement."

  • Domination
    -5

    "No elements of exerting control or superiority over others."

  • Escapism
    4

    "Strong immersion in a dystopian cyberpunk noir world provides escape from reality."

  • Expectation
    -4

    "Players engage voluntarily for story and atmosphere, not out of obligation."

  • Experimenting
    -3

    "Limited experimentation due to linear progression and guided gameplay."

  • Exploration
    -3

    "Exploration is limited to small areas with guided paths; no open world."

  • Expression
    -4

    "Minimal customization or self-expression; mostly fixed character and presentation."

  • Fantasy
    4

    "Futuristic cyberpunk noir setting with sci-fi elements and imaginative fiction."

  • Fellowship
    -5

    "Solo narrative experience without social or community features."

  • Growth
    2

    "Players learn detective mechanics and piece together clues, though limited complexity."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -4

    "Requires focused attention on narrative and investigation; not a casual filler."

  • Intimacy
    1

    "Some emotional engagement with characters through dialogue, but limited social interaction."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    1

    "Some narrative progression and unlocking dialogue options, but no item or upgrade accumulation."

  • Relaxation
    3

    "Slow-paced gameplay and atmospheric immersion provide a relaxing experience."

  • Sensation
    3

    "Strong visual and auditory atmosphere with immersive cyberpunk aesthetics."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    5

    "Narrative-driven game with strong story focus, character development, and multiple endings."

  • Strategy
    1

    "Some puzzle solving and clue analysis, but overall straightforward and guided."

  • Thrill
    1

    "Some suspense from story and investigation, but gameplay is low risk and controlled."

  • Value
    4

    "Players feel the game offers good value for price and experience length."

  • Violence
    -3

    "Minimal combat or destruction; focus on investigation and narrative."

  • Survival
    -4

    "No survival or resource management elements; stable conditions throughout."

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    Last update: 06/03/2026