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Murdered: Soul Suspect similar games & best alternatives

Murdered: Soul Suspect

PC (Microsoft Windows), Xbox One, PlayStation 4, Xbox 360, PlayStation 3 • 2014

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Quick resume

MURDERED: SOUL SUSPECT™ takes players into a whole new realm of mystery where the case is personal and the clues just out of reach, challenging gamers to solve the hardest case of all… their own murder.

Global score

86/100

Genres

Action, Adventure, Role-playing (RPG), Puzzle

Similar games

    Pros

    • Engaging detective story and plot twists
    • Unique ghost abilities and supernatural setting
    • Immersive atmosphere and sound design
    • Well-voiced characters and narrative
    • Interesting collectibles and side quests

    Cons

    • Short game length and low replay value
    • Simple and forgiving gameplay mechanics
    • Repetitive demon encounters and stealth
    • Lack of map and navigation difficulties
    • No manual save system and limited save slots

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Relaxation. It leans lower than usual among comparable games on Violence, Value.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players can explore Salem freely, choose clues to investigate, possess NPCs or cats to gather information, showing moderate player control and decision-making."

    • Competence
      2

      "Investigation mechanics require some logical thinking and clue selection, but puzzles and combat are simple and forgiving, offering a low to moderate challenge."

    • Competition
      -5

      "Single-player story-driven game with no competitive or multiplayer elements; focus is on personal pace and experience."

    • Continuation
      1

      "Players often complete the game in 7-10 hours; some enjoy collecting all items and side quests, but replay value is low and some abandon after one playthrough."

    • Cooperation
      -5

      "Entirely single-player experience with no cooperative gameplay or teamwork."

    • Creativity
      3

      "Unique ghost abilities like possessing people and cats, influencing thoughts, and interacting with environment add creative gameplay elements."

    • Domination
      -5

      "No player versus player or dominance mechanics; interactions are narrative and cooperative with NPCs."

    • Escapism
      4

      "Immersive supernatural detective story provides strong escape from reality and engagement with a ghostly world."

    • Expectation
      -4

      "Players engage voluntarily driven by interest in story and mystery; no obligation or external pressure reported."

    • Experimenting
      1

      "Some exploration and use of ghost abilities encourage trying different approaches, but investigation and combat are mostly straightforward."

    • Exploration
      3

      "Players explore multiple areas of Salem, uncover collectibles, ghost stories, and hidden clues, encouraging discovery."

    • Expression
      -3

      "Limited character customization; focus is on narrative and investigation rather than avatar personalization."

    • Fantasy
      5

      "Strong supernatural and ghostly themes with fantasy elements like possession, ghosts, demons, and afterlife."

    • Fellowship
      -5

      "Single-player game with minimal social interaction or community involvement."

    • Growth
      2

      "Players develop detective skills through clue gathering and deduction, but gameplay complexity is limited."

    • Health
      -5

      "Sedentary gameplay with no physical activity or health-related features."

    • Idle
      -3

      "Requires focused attention for investigations and exploration; some repetitive tasks but generally active engagement."

    • Intimacy
      -4

      "Limited emotional connection mainly through story and character development; no player social bonding."

    • Leadership
      -5

      "No leadership or group management mechanics; single-player narrative focus."

    • Progression
      3

      "Progression through story advancement, unlocking clues, collectibles, and abilities like possession and teleportation."

    • Relaxation
      3

      "Generally calm investigative gameplay with moments of tension from demon encounters; overall balanced pacing."

    • Sensation
      2

      "Atmospheric visuals and sound design create immersive mood, but sensory stimulation is moderate and subtle."

    • Status
      -5

      "No social status or recognition systems; achievements are personal and not publicly ranked."

    • Story
      5

      "Strong narrative focus with engaging detective story, character development, and plot twists."

    • Strategy
      1

      "Basic puzzle solving and stealth mechanics require some planning but are generally simple and linear."

    • Thrill
      2

      "Some suspense from demon encounters and mystery elements, but overall low risk and mild tension."

    • Value
      -1

      "Mixed opinions on value; game is short and best purchased on sale for price-to-playtime balance."

    • Violence
      -2

      "Limited combat focused on stealth kills of demons; violence is minimal and not central to gameplay."

    • Survival
      1

      "Some stealth and avoidance of demons require survival tactics, but threats are limited and manageable."

    Where to buy

    Last update: 29/04/2026