Planescape: Torment: Enhanced Edition similar games & best alternatives
Planescape: Torment: Enhanced Edition
2017
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Quick resume
Uncover secrets of past lives in this story-rich, tactical roleplaying game set in Sigil, a dark fantasy city at the heart of the Dungeons & Dragons multiverse. Explore the planes, survive combat alongside a party of bizarre companions, and solve puzzles unlike any ever seen in the genre.
Global score
95/100
Genres
Adventure, Role-playing (RPG), Strategy
Similar games
Pros
- Deep and philosophical story
- Rich character development
- High replayability
- Immersive unique setting
- Quality of life improvements in enhanced edition
Cons
- Dated graphics and interface
- Clunky and minimal combat
- Large amount of reading required
- Some pacing issues in later game
- Limited visual customization
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Intimacy, Survival, Violence, Competition. Here, the score leans higher than usual among comparable games on Leadership, Cooperation, Fantasy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to explore, make choices affecting story and character alignment, and decide how to solve quests, emphasizing personal decision-making over fixed routines."
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Competence2
"The game involves skill in dialogue choices and character development, but combat is simple and often avoidable, reducing technical challenge."
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Competition-4
"Focus is on personal story and exploration without competitive elements or player comparison."
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Continuation4
"Highly immersive story and world encourage long play sessions and multiple playthroughs."
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Cooperation1
"Party-based gameplay with companions, but cooperation is limited to AI companions rather than multiplayer teamwork."
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Creativity3
"Players can shape character alignment, dialogue, and story outcomes, allowing creative roleplay within the narrative."
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Domination-3
"Interactions emphasize mutual respect and narrative consequences rather than exerting control or superiority over others."
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Escapism5
"Strongly immersive and philosophical story provides deep escape from real life."
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Expectation-4
"Players engage voluntarily driven by intrinsic interest in story and exploration."
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Experimenting3
"Multiple dialogue options, branching storylines, and different character builds encourage experimentation."
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Exploration4
"Exploration of unique, richly detailed world and discovery of lore and secrets is a core part of gameplay."
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Expression2
"Character development and dialogue choices allow personal expression, though visual customization is limited."
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Fantasy5
"Set in a highly imaginative Dungeons & Dragons multiverse with surreal and philosophical themes."
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Fellowship1
"Strong narrative bonds with companions, but social interaction is mostly single-player focused."
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Growth4
"Players learn about the world, characters, and themselves through story progression and dialogue."
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Health-4
"Primarily sedentary gameplay with long reading sessions and minimal physical activity."
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Idle-3
"Requires sustained attention and focus on dialogue and story, not suitable for casual or background play."
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Intimacy2
"Emotional connections with companions and story characters foster a sense of closeness."
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Leadership1
"Player leads a party of companions with some decision-making authority, but companions act autonomously."
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Progression3
"Character leveling and alignment progression are important, though item collection is less emphasized."
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Relaxation3
"Narrative flow and reading can induce relaxation, though some combat and exploration may cause tension."
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Sensation2
"Atmospheric music and unique art style provide sensory engagement, though graphics are dated."
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Status-4
"Focus is on personal story and internal growth rather than social recognition or popularity."
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Story5
"Masterful narrative with deep philosophical themes and branching dialogue is the game's core."
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Strategy2
"Requires thoughtful dialogue choices and some tactical combat, though combat is secondary."
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Thrill1
"Some suspense in story and combat, but overall experience is more contemplative than thrilling."
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Value4
"Highly praised for story and replayability, providing strong value for time invested."
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Violence-3
"Combat is minimal and often avoidable; emphasis is on dialogue and story rather than violence."
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Survival-2
"Low threat environment; death is rare and consequences are narrative rather than survival-focused."
Last update: 29/04/2026