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Sovereign Syndicate

PlayStation 5, PlayStation 4, PC (Microsoft Windows) • 2024

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Quick resume

A Victorian steampunk RPG with tarot cards instead of dice. Investigate the disappearance of society’s most vulnerable to uncover a mysterious cult. Play as three characters, each with their own skills and motivations. Customize your characters with narrative choices to unlock new tarot cards.

Global score

81/100

Genres

Role-playing (RPG), Point-and-click

Pros

  • Rich narrative and worldbuilding
  • Unique steampunk fantasy setting
  • Multiple playable protagonists
  • Engaging dialogue and character development
  • Innovative tarot card skill system

Cons

  • Tedious backtracking and slow movement
  • Limited impact of choices on story
  • Somewhat linear and short gameplay
  • Lack of voice acting and polish
  • Repetitive exploration of same locations

Motivations

  • Autonomy
    3

    "Players control multiple characters with distinct perspectives and can choose dialogue options and skill builds, allowing personal decision-making despite some linear story elements."

  • Competence
    2

    "Skill checks and tarot card mechanics provide some challenge and feedback, but outcomes are often predictable with limited impact on story progression."

  • Competition
    -5

    "No evidence of competitive elements; gameplay focuses on individual narrative experience without player comparison or leaderboards."

  • Continuation
    3

    "Players report long play sessions and desire to replay with different character builds, though some find repetition and backtracking tedious."

  • Cooperation
    -4

    "Gameplay is single-player with multiple protagonists played sequentially; no cooperative multiplayer or teamwork mechanics."

  • Creativity
    2

    "Players customize character traits and make dialogue choices affecting skill development; limited world modification or building."

  • Domination
    -5

    "No indications of exerting control over others; interactions emphasize narrative and character development rather than dominance."

  • Escapism
    4

    "Strong narrative and immersive steampunk fantasy setting provide players with an escape from real life through story and atmosphere."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment; no reports of obligation or external pressure to play."

  • Experimenting
    3

    "Players can experiment with different character traits, dialogue options, and tarot card outcomes, encouraging exploration of mechanics."

  • Exploration
    2

    "Players explore a steampunk London with multiple locations, though some find backtracking repetitive and environments limited."

  • Expression
    2

    "Character customization through traits and skill builds allows some self-expression; no extensive cosmetic or avatar personalization."

  • Fantasy
    4

    "Set in a steampunk Victorian London with mythical creatures and magic, offering a strong imaginative and fantastical experience."

  • Fellowship
    -4

    "Single-player narrative with minimal social interaction; no community or multiplayer features fostering group identity."

  • Growth
    3

    "Skill development and character progression through dialogue choices provide opportunities for learning and personal growth."

  • Health
    -5

    "No physical activity or health-related gameplay; typical sedentary gaming experience."

  • Idle
    -3

    "Requires focused attention on dialogue and exploration; some players find slow movement and backtracking reduce flow."

  • Intimacy
    1

    "Narrative includes character relationships and emotional depth, but social interactions are limited to scripted dialogue."

  • Leadership
    -5

    "No leadership or group management mechanics; players follow narrative paths without directing others."

  • Progression
    3

    "Character traits and skills improve over time; some item collection and quest completion contribute to progression."

  • Relaxation
    3

    "Many players find the game relaxing and immersive, though some experience frustration due to backtracking and pacing."

  • Sensation
    2

    "Art style, music, and tarot card visuals provide sensory enjoyment, but overall sensory stimulation is moderate and subdued."

  • Status
    -5

    "No social status or recognition systems; achievements and progress are personal and not publicly ranked."

  • Story
    5

    "Strong emphasis on narrative immersion with multiple protagonists, rich worldbuilding, and engaging storytelling."

  • Strategy
    2

    "Some strategic thinking involved in skill checks and dialogue choices, but overall gameplay is straightforward and narrative-driven."

  • Thrill
    1

    "Some suspense in mystery and story, but gameplay lacks high-risk or adrenaline-inducing elements."

  • Value
    3

    "Players generally feel the game offers good value for its price, especially considering indie development and narrative depth."

  • Violence
    -4

    "No combat or destructive gameplay; focus is on dialogue and investigation rather than violence."

  • Survival
    -5

    "No survival mechanics or threat avoidance; stable narrative environment without resource management or danger."

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    Last update: 06/03/2026