Sovereign Syndicate Thumbnail

Sovereign Syndicate similar games & best alternatives

Sovereign Syndicate

PC (Microsoft Windows), PlayStation 4, PlayStation 5 • 2024

Related articles

Quick resume

A Victorian steampunk RPG with tarot cards instead of dice. Investigate the disappearance of society’s most vulnerable to uncover a mysterious cult. Play as three characters, each with their own skills and motivations. Customize your characters with narrative choices to unlock new tarot cards.

Global score

80/100

Genres

Role-playing (RPG), Point-and-click

Similar games

    Pros

    • Rich narrative and worldbuilding
    • Unique steampunk fantasy setting
    • Multiple playable protagonists
    • Engaging dialogue and character development
    • Innovative tarot card skill system

    Cons

    • Tedious backtracking and slow movement
    • Limited impact of choices on story
    • Somewhat linear and short gameplay
    • Lack of voice acting and polish
    • Repetitive exploration of same locations

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Intimacy, Survival, Violence, Competition. It leans lower than usual among comparable games on Fellowship, Survival, Cooperation.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players control multiple characters with distinct perspectives and can choose dialogue options and skill builds, allowing personal decision-making despite some linear story elements."

    • Competence
      2

      "Skill checks and tarot card mechanics provide some challenge and feedback, but outcomes are often predictable with limited impact on story progression."

    • Competition
      -5

      "No evidence of competitive elements; gameplay focuses on individual narrative experience without player comparison or leaderboards."

    • Continuation
      3

      "Players report long play sessions and desire to replay with different character builds, though some find repetition and backtracking tedious."

    • Cooperation
      -4

      "Gameplay is single-player with multiple protagonists played sequentially; no cooperative multiplayer or teamwork mechanics."

    • Creativity
      2

      "Players customize character traits and make dialogue choices affecting skill development; limited world modification or building."

    • Domination
      -5

      "No indications of exerting control over others; interactions emphasize narrative and character development rather than dominance."

    • Escapism
      4

      "Strong narrative and immersive steampunk fantasy setting provide players with an escape from real life through story and atmosphere."

    • Expectation
      -4

      "Players engage voluntarily out of interest and enjoyment; no reports of obligation or external pressure to play."

    • Experimenting
      3

      "Players can experiment with different character traits, dialogue options, and tarot card outcomes, encouraging exploration of mechanics."

    • Exploration
      2

      "Players explore a steampunk London with multiple locations, though some find backtracking repetitive and environments limited."

    • Expression
      2

      "Character customization through traits and skill builds allows some self-expression; no extensive cosmetic or avatar personalization."

    • Fantasy
      4

      "Set in a steampunk Victorian London with mythical creatures and magic, offering a strong imaginative and fantastical experience."

    • Fellowship
      -4

      "Single-player narrative with minimal social interaction; no community or multiplayer features fostering group identity."

    • Growth
      3

      "Skill development and character progression through dialogue choices provide opportunities for learning and personal growth."

    • Health
      -5

      "No physical activity or health-related gameplay; typical sedentary gaming experience."

    • Idle
      -3

      "Requires focused attention on dialogue and exploration; some players find slow movement and backtracking reduce flow."

    • Intimacy
      1

      "Narrative includes character relationships and emotional depth, but social interactions are limited to scripted dialogue."

    • Leadership
      -5

      "No leadership or group management mechanics; players follow narrative paths without directing others."

    • Progression
      3

      "Character traits and skills improve over time; some item collection and quest completion contribute to progression."

    • Relaxation
      3

      "Many players find the game relaxing and immersive, though some experience frustration due to backtracking and pacing."

    • Sensation
      2

      "Art style, music, and tarot card visuals provide sensory enjoyment, but overall sensory stimulation is moderate and subdued."

    • Status
      -5

      "No social status or recognition systems; achievements and progress are personal and not publicly ranked."

    • Story
      5

      "Strong emphasis on narrative immersion with multiple protagonists, rich worldbuilding, and engaging storytelling."

    • Strategy
      2

      "Some strategic thinking involved in skill checks and dialogue choices, but overall gameplay is straightforward and narrative-driven."

    • Thrill
      1

      "Some suspense in mystery and story, but gameplay lacks high-risk or adrenaline-inducing elements."

    • Value
      3

      "Players generally feel the game offers good value for its price, especially considering indie development and narrative depth."

    • Violence
      -4

      "No combat or destructive gameplay; focus is on dialogue and investigation rather than violence."

    • Survival
      -5

      "No survival mechanics or threat avoidance; stable narrative environment without resource management or danger."

    Last update: 29/04/2026